My opinion as an airline pilot and simmer

No Mans Sky has nothing to worry about. (Am I doing it right?)

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I’m a little curious how you got three type ratings in 10 years. I’d also like to know what they are.

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Seems a ā– ā– ā– ā–  poor attitude to have - if they fix the things the more ā€œhardcore simmersā€ (for lack of a better word) want, then all sides can enjoy the game . There are a lot of issues and I’m glad some people don’t mind the missing procedures, functionality, but it’s frustrating for those of us who do use those things to fly.

Once they are fixed we will have the option to use them, and you can continue to play that way you like. It’s not terrible to want a complete package.

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Who cares, I had no problems installing it :wink:

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I think it’s easy for people to not realize that there are shortcomings of every and all simulation. Never going to be a 100% recreation of reality. As the saying goes, all simulations are wrong, and some simulations are useful. Same applies with what I do for auto racing at the day job.

So the question is how ā€˜wrong’ can it be while still being useful (and fun, in this case). Or alternatively, is chasing X level of extra fidelity actually going to add value and be worth the time and effort or opportunity cost for some other work to be done.

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Totally agree with this beautiful reaction! Let’s continue together to enjoy each other’s experiences (I was on FSX and I still have it !!) MSFS and promising and I am dazzled by the landscapes the quality of the graphics ! .. when to the ā€œbuggsā€? they will have a solution! My former job as an airplane ground engineer led me to use simuses for real piloting (Air France)! certainly, for us technicians, the usefulness was analyze the faults in flight … but I admit that I often ā€œfeastedā€ by putting down the B737. on these pilot simulations .. (. ancient history i’m 74 years old.!.) But Always fascinated by the ā€œsimulationā€ in flight .. Bravo M / Soft and MSFS

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My only gripe, not as a pilot but a software developer that sides with the consumers, is that this kind of a release will turn people off. I know most of you ā€œhardcoreā€ simmers probably don’t care about everything else, but it would have been better if the market could grow, especially for the pricing and potential profits of all 3rd parties.

Also, calling the already released patch and the next incoming one as a ā€œmajor updateā€ is really stretching that definition in terms of what it means in the software engineering industry. There’s 0 new features in either of those.

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Great comment! I agree with you!

I think this thread has to be pinned.
Well said OP

It’s nice to see an understanding and positive point of view from somebody in the know.

I think that most of us know that the default airliners aren’t quite there yet but it’s great that a real world commercial pilot has high hopes for the future.

I have heard before of the graphical limitations of D simulators. It’s amazing really that nowadays you can spend about Ā£60 on a home software package and get a better visual flight experience than from a multi million pound training simulator. Of course, technically the two simulators are not in the same league but it does show how far we have come from the days of Sublogic Flight Simulator which was released in 1979.

Agreed. I laughed when I read that in the original post.

An update that allows people to install the game correctly is not a major update.

An update that doesn’t add any new content, but only corrects a number of critical bugs that should not have been in a non-beta release, is not a major update.

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Patch 1 was a hotfix for the installation and patch 2 is supposed to be a hot fix for several glitches concerning a large number of people and a completely unrealistic behaviour of most airplanes (mass and inertia seem to be completely wrong).

Well, it is just released but .. What I personally don’t like about MSFS is that nobody is able to figure out how it actually works and why certain features seem to have dissappeared after a week. Currently I have no more water waves, no online weather on subsequent flights and no explanation
why the textures look the way they do (often super ugly making me yearn back Ortho4XP) and why the game hardly downloads anything from the web (only 0.5 out of 16 MBit compared to what I have available it could use 2,200% more bandwidth)

I think I will have no problem forgiving these issues for some months after release but my fear is that we have been had and this is actually how it is supposed to be.

In that case X-Plane would really have ā€œnothing to fearā€.

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I was a flight instructor and from Microsoft Flight Simulator 4 I used this game/simulator as teaching material and taught many flight students with it.

I have also written 2 books about FS4 and FS5 in Persian and until today that I am 61 I have followed the progress in flight simulations branche.

What microsoft did to its customers and the fans of flight simulator with the 2020 version of the flight simulator was not fair. I don’t want to use any other hard words about this software and what microsoft has done to its customers.

MSFS 2020 with best words is a GAME for young people and Gamer, with beautiful clouds, trees, water, but nothing more, special not REAL FLYING. The planes are a catastrophe and you can’t talk about SIMULATOR at all.

Maybe in 1 or 2 years if microsoft invests in this game something will be created with flying that you can take seriously.

Many correct people have written about parts of these program and honestly explained the Reality. So I don’t want to talk about it here.

But I would like to criticize the test people of this game and also the authors of the media who saw the beta and alpha version of MSFS 2020 and thus worked before the buyers of these program, that these people have not written the THRUTH about this deficient game, and with Good words that these people wrote about these programs that misinformed customers that mostly young people are.

and my last word is that you can never compare the x-plane 11 SIMULATOR with this buggy GAME.

I will write about this topic in more detail later.

Farhad Mashregh-Zamini

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The testers are under NDA and cannot talk about alpha and beta.

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Farhad - Perhaps you can understand that Microsoft make a lot more money by appealing to gamers. It’s a much bigger market for them. To me, this is why the focus is on eye-candy, and why it is dumbed down, to be easy to operate. However, there are many serious simmers like you who would like more. I think the third-party developers will build on it, and it will eventually be much more useful to you and to other simmers, especially those who use it as a training aid. And who knows - many of the gamers may go on to be simmers… or even pilots!

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agree 100% with you.

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Well, strong words there and I will respond on the basis that you truly believe what you are saying.

Regarding your first point, if I understand it correctly, you have a view which I take on board to some extent. I think the sim should have been released as an alpha or beta version and customers should have been made aware of certain issues. That said, I myself would still have bought the sim but, yes, maybe there could have been more transparancy.

Your second point that the sim is a game and not a simulator is insulting. It is definitely a simulator with a flight model at least as comparable to that of Xplane’s. And whilst some of the planes are not quite there yet I would hardly say they are a catastrophe. The 152, 172 and cub are actually quite good and compare very well with your default Xplane simulator aircraft. A simulator which I believe was released about three and a half years ago. MSFS 2020 was released only about three and a half weeks ago so maybe KUDOS to Asobo here!

Your third point regarding testers and some of the media. My understanding is that the Alpha testers did raise certain issues but for reasons unknown the issues were not rectified. I believe that you are being extremely unfair here to a group of testers who have generously given up a fair amount of their free time. As regards the media and the way they showed off the game they were actually under NDA agreements and had to comply with these terms. Once again, I think you are being very unfair.

Your final point, that Xplane is a SIMULATOR and that this is a GAME. Well, where have I heard this before? Xplane forums maybe? The truth is that the flight models are comparable, that ATC is not fit for purpose in Xplane, that Xplane’s default aircraft are not study level, that VFR flying in Xplane without third party scenery or time consuming Ortho is not possible, that weather depiction in Xplane is atrocious requiring buying something like Active Sky and FS Global and that turbulence in Xplane is not accurately modelled. I could probably think of even more issues given more time too.

I think that you are extremely blinkered to some of the issues in Xplane and unfairly comparing a three and a half year old sim with a sim that has just been released.

Maybe come back here in a few months time and then we will make a real comparison!

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As a fellow Persian, have you even visited Persia in this simulator, its incredible the level of detail they have achieved. They have even modeled the tomb of Cyrus. I have seen my childhood home in detail I once thought impossible.
Yes the airliners are lacking a lot of systems, but the external modeling is quite good, and I hope with time, they can be remedied by the community and or Asobo themselves.

Ł‡Ł…ŪŒŲ“Ł‡ خوؓ و Ų³Ų± افراز باؓید

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Very good reply, I mostly agree with you.

The difference to me is that MSFS tried to hide the troubled state of development behind the world scenery while X-plane can still hide its many shortcomings behind excellent, expensive 3rd party aircraft. None of the two is a completely sufficient package right now. A flight simulatior to a large extent is an aircraft simulator and in that regard MSFS must deliver a lot more. I already love the 3d models and I love the sound (much better than x-plane btw) and I really love the Cub, but it is little more than a wing with an engine tacked to it. The King Air or A320 on the other hand, should have better not been released at all in this state. MSFS would be much better received if it had only released with the light aircraft which are challenging, immersive and relatively convincingly simulated.

The ATC in MSFS is also a difficult issue - it is quite good for getting useful instructions - but also feels repetitive with the same voices all over the world. As consequence I find neither the ATC in MSFS or X-Plane really much use right now.

MSFS has some really good features but feels like a prototype of a sim they wanted to make. In the long run it needs a lot more details and breadth. But normally it’s the correct way to start with the broader framework and then gradually work down to the small details, not the other way around. And therefore I find Asobo’s approach logical at this point.

There just remains the feeling that a lot of people were misled to build up incredible hopes, were terribly dissappointed and now a lot of the younger ones already bear a grudge against the sim. This was avoidable imo. Maybe it would have been better to tell them right away that the sim would be going to take 2-3 years to be fully complete but they would be invited to join from the earliest possible point which was August 2020. Sound much different than ā€œeverything will be totally amazingā€ and ā€œname any addon you ever used in your old sim, you wont ever need to install this again, because practially everything is already contained in the simā€

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Totally agree! I’d much rather pay and be part of this evolving sim than wait. The potential is enormous and within a year we will have a killer platform. Good time to be simming

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