Nemeth Design - Schweizer S300

So after about two hours flying the Nemeth S300 I have to say that this is a great helicopter! With a little bit of practice it is a joy to fly. It is very comparable to the Asobo Cabri G2, but while the Cabri seems to be toned down to be more accessible, the flight model, especially in regards to hovering, seems more realistic on the S300.

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Not really daring to pull the trigger here. It has like 43% 1 star ratings in the store, which is extremely much. While the other is mostly 4&5 star. Like crazy devided opinions.

Agree this is crazy. I am one of the folks who gave a 5 star rating, and I really would like to know what made others give it 1 star. For the last hour I have explored the new French photogrammetry cities, and this bird is so easy to fly after a bit of training. I remember a few days ago the first time I tried to hover it, I was all over the place. Now I hardly touch the cyclic to stay in place. Either there has been a hidden update, or I have become a better helicopter pilot after flying the S300 for a few hours.

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What hardware do you fly with? Wondering if that 1-5 star difference can be from hardware? Like extention sticks vs hotas vs gamepads even.

Yes, I guess hardware controls definitely are a factor. I cannot imagine flying any helicopter with a gamepad, especially realistic ones. I use a Virpil stick with extension, Virpil collective and Thrustmaster TPR pedals. The S300 feels excellent with this setup.

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Those definetely need some stability help i recon.
Using the TM Airbus stick here that thankfully hs a pretty decent travel.
I hope we get a few reviews on HT soon.

Problem os if a dev makes a twitchy bird flyable only on full deflection even the regular joystick/Hotas systems become a pain. The Kodiak had the same, but was finally changed after a year or moaning by the community :smiley:

I do wonder though, if i would buy this heli. If it is a pita on a hotas, would there be a way to alter responsiveness in the .cfg file? (Besides setting curves)

I still have my TM Airbus stick and can try it tonight (CEST). A while ago I used it again to fly helicopters and quite liked it, because the centering force is quite moderate. Tried the VelocityOne flight stick recently, and that one is so stiff it’s useless for any fine control movements.

Do you use the twist axis, or do you have rudder pedals?

Oh that would be very kind.
For rudder/tailrotor i actually use a rotaryknob on an X55 throttle. Found that easier to maintain a certain deflection and works pretty well both in MFS and DCS

Hello everyone
I couldn’t fly the helicopter at first either. I used the same settings as other helicopters.
Now I have deactivated the MSFS help for the Cyclic and Rudder. Now it flies much better.
Hopefully it helps someone.
Best regards

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New video on 300 under content creators. Enjoy.

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So I did a test flight with the S300 and the Thrustmaster TCA Sidestick. No problem at all. I even tried to use the twist axis for tail rotor control, which is of course not ideal, but possible.

Really the only “problem” with the S300 is that you need to adjust to the specific control delays of this helicopter. But that’s a core element of learning to fly any helicopter.

I cannot test the S300 on an XBox, as I don’t own one. But I cannot see any control issues on PC.

Now off to watching @FlightsWJoel 's new video on the S300 :smiley:

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Well i went for it, but i’m gonna have to say thatw as 15 out of the window.
Something is totally off on this bird on my system. It is downright not responsive. Played with the curves from -9 (standard) to as far as +50 just to see what it does and it just is uncontrolable and it isn’t responsive.

It is so bad i actually checked my controling to see if anything is conflicting.

Weird thing is that most complains were that it is too sensitive, yet i find it the exact opposite. Compared to the Cowan and Asobo it just does not react, and when it reacts it reacts with more momentum than the Hind in DCS (a LOT) .

Something must be off.

Try turning the Heli assistance options off from the assistance menu, somehow this heli improves if you do that.

I fly with that off to begin with but i did end up checking if anything was turned on.
It just feels weid.
Also i noticed when i made it light on the skid and pushed the cyclic left or right, don’t remember. It would pitch the heli up and on its tail and not to the left. And same when pushing aft.

I will do some more testing to night and see if i can find out what is going on here.
I own an X55 too like Joel’s x56 and i know how my current airbus stick reacts compared to that and atm it does not behave remotely like what Joel showed.

Maybe there is a bug for some users. I managed to get it into forward flight but it still went out of controll.

It is almost like if there is some very-very large amount of trim set or something. Will try that too in about 10hrs :stuck_out_tongue:

Edit: How rude of me, thanks Joel and Jason for taking the time for showing and testing. :smiley:

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Whoa, on the one hand I feel bad for recommending you the S300. But on the other hand this could be the chance to find what the problem is. So it’s obviously not only on XBox.

Could you check you axis bindings? I use a dedicated helicopter profile that only binds the helicopter axis. And how does the cyclic move when you are on the ground and move your joystick? For trim indication, you could enable the in-cockpit HUD in the accessibility settings to see if something weird is going on.

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Really like this helicopter. Flight model seems very believable (other than the usual Asobo limitations that you can exceed v_ne without any RBS or any other vibrations or instabilities, no VRS, etc.) Of course it would be great to hear from RL S300 pilots how accurate the flight model is.

Hey no worries you could not have foreseen this.
Good idea about enabling the hud, i had not thought of that. Just started work ao won’t be able to test it for a few hours yet.

Tbh it sucks for me, but on the other hand i am glad for those others who have issues.

Will report back tonight after some testing.

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Okey. I managed to do some testing bith in live weather and clear skies. And i managed to hover, and fly around.
A few things i noticed.

  • With the curves set to 0, the joystick in the cockpit displays a very large curve until about 50% travel where it speeds up a LOT. This makes small adjustments near impossible.
  • I changed to a +25% curve and extremity deadzone to -25% to try and thighten it up which helped a bit. But turns the cyclic into the next problem.

The cyclic is really weird. And i am no IRL pilot so all i can compare it with are the MFS and DCS helicopters which do not display the same behavior, at all.

*Pushing FORWARD pushes the heli not just forward but rolls it even more into a hard RIGHTroll.
Same happens on the ground, push the cyclic forward and the heli rolls onto the right side.

*Pushing the cyclic RIGHT, also pitches the nose UP pretty hard.

*Pulling the cyclic AFT also rolls the heli pretty hard to the LEFT

*Pushing LEFT also pushes the nose DOWN quite hard.

So basically it feels like the joystick is twisted 45deg to the right and mixes inputs.

In fact when i sat myself weirdly behind the joystick and try to use it at an angle suddenly the controls made much more sense.

EDIT: THAT*S IT!! It is only that.

I sat the curves back to -9 and extremity deadzone back to 0 and and i flew it with my joystick at 45% and it flies amazingly smooth. So in the orientation of left front = nose down and right aft is nose up.

However i cannot unbolt my joystick for 1 helo. Next issue is, how to fix this. Any tips are likely apreciated by many.

I watched the video, is the throttle fully functional? Can I finally use my collective throttle?

For me the throttle seems to be bound to the same axis as the prop pitch for planes. But it automatically moves.