NEW Nvidia Drivers: GeForce WHQL 516.94 - Nvidia has issued a security warning for it's GPU drivers on 4/8/2022)

Did you originally upgrade from Windows 7 to 10? I may be wrong, but I thought windows 10 automatically comes with DX12. I did a fresh install on Win10 a few months ago and I have DX12 installed.

Yes, I upgraded from Win 7 to Win 10.

Everyone, I think we are starting to drift off-topic with this conversation although it is driver related.

One thing we have learnt/confirmed is that the delivery of updates to DX now comes through the MS Store.


Nope mate :wink:


I think the legacy DX updates are via MS store if you have earlier DX components


I had another one yesterday, (small DX Runtime update) via the MS Store. It happened too quicky to get a screen-shot.


For those ‘nay sayer’s’… :grinning:


DX Runtime update number 5 through Microsoft Store!
See image below.


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Many thanx for the heads-up, I appreciate this. :grinning:



Nvidia 457.30 will run P3Dv5 & MSFS2020 and is rock solid stable in VR Mode.

If I’m not in VR Mode, I can run the 496.49 and any others with no problem. The minute I switch to VR mode and put on my Oculus Rift S Headset, all heck breaks loose and it’s a different story. I have tried many times to update my NVDIA driver beyond 457.30 for VR with no luck. With 496.49, I get massive stutters, tears, and the black stencil closing in from all sides as I turn my head left and right . When I try to exit VR in MSFS2020- screen freeze followed by CTD.

If anyone has a fix for this, I’m all ears. Otherwise I’ll be w/ ole 457.30.


Oh and I don’t understand all that tech talk (DDU, Direct X, DCH) jargon and its impact on the smooth running simulator. Plus I’m not sure if I should be posting this issue elsewhere. I’m needing help with VR.

Intel 10850k/RTX3080/WIN10 Fully updated


I do not use VR however, other people are getting good results with the latest Nvidia drivers in VR.

If you look back in this thread you will find a ‘YouTuber’ who posts video review’s of the latest driver in VR. His results have been good.

You could try DDU, plenty of videos on the internet with instructions on how to use it. This application will give you clean start for the installation of the latest driver. DDU does remove registry entries related to the Nvidia driver as well as folders and files. Some people have alleged that it has trashed their operating systems. In the many years of using this tool, I have never had any problems.

You have to decide for yourself if you want to try a driver uninstaller. If you decide to try it, make sure you set a system restore point. I assume you are looking for potential performance/security fixes and benefits that might come from using the latest driver.

Unfortunately no one PC is the same, what works for one does not work for another.

If a clean driver installation of the latest driver does not work, then l suggest you look toward specialist VR topics on the internet or within this forum. Guru3D has a good forum, you might find a ‘starting point’ for your troubleshooting over there…



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The usual routine is if an update breaks your PC the next one usually fixes it although possibly with a downside. It’s mostly only the following one that gets you back to where you were just in time to break something else.

Nvidia, MSFS, Windows, you name it this is how it goes.

New today: 496.76

New Features and Other Changes

NVIDIA Control Panel > Manage 3D Settings • Added Image Scaling control to boost application frame rates and increase the level of sharpness, detail, or clarity of images in games and applications.

It will be interesting to try these new features out in MSFS…

This new Game Ready Driver provides the best day-0 gaming experience for Battlefield 2042, which utilizes NVIDIA DLSS and maximize performance and NVIDIA Reflex to minimize latency. In addition, this new Game Ready Driver offers support for the latest new titles to leverage DLSS technology, including Assetto Corsa Competizione, Bright Memory: Infinite, Farming Simulator 22, Hot Wheels Unleashed, and Myth of Empires. Additionally, this Game Ready Driver also provides the best experience for Ruined King: A League of Legends Story.

Fixed Issues in this Release

  • [WRC 8 FIA World Rally Championship/WRC 9 FIA World Rally Championship]: The games crash on launch. [3409320/3409312]
  • [Tom Clancy’s Ghost Recon Breakpoint]: Textures in the game may flicker. [3410593]
  • [Transport Fever]: The game crashes upon launch. [3411731]
  • [Transport Fever 2]: Null pointer exception occurs in the display driver. [3409614]
  • [Quake 2 RTX]: Image corruption occurs in the blurred (bloom effect) background. [3410802]
  • [Far Cry 6][DirectX 12][GeFOrce RTX 3070 Ti]: With ULTRA + DXR + HD textures set, the game crashes at 4K. [3391784]
  • [Detroit Become Human]: Random stuttering/freezing occurs in the game. [3389250]
  • [Red Dead Redemption 2]: The game crashes with TDR or the system crashes while running the game. [200766423]
  • [Call of Duty: Black Ops Cold War]: The game randomly crashes. [3413347]
  • [Marvel’s Avengers Xbox Game Pass for PC version]: Game may randomly crash during gameplay [3404644]

Just playing with this now, seems to be working well so far.
I usually run at 1440p with mostly ultra and a few high settings in game.
I limit the FPS to 33 in the nvidia control panel and this usually has me seeing around 70-85% GPU usage.

I’ve now set the scaling percentage to 85% which according to the nvidia site has me rendering at 2176 x 1224 which is then upscaled to 1440p.
At this setting I can’t see any changes visually but my GPU is only at 55%. So I have now upped the fixed FPS to 40 and my GPU is around 70%. I will have to play around with the different scaling %'s to see where I can start seeing visual degredation but so far for me 85% scaling is giving me an extra 7 fps for no visual changes and the same GPU usuage as before.

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Thanx Quinn,

I will try these new settings tomorrow. I was not going to update my current driver because everything is working well, the new NVCP settings have piqued my interest. I cannot resist having a look and how they might compliment/work with the settings already available within the simulator.


The driver seems to be giving me no problems so far. Was performing the same as the previous one before I started playing with the new settings.
I’ve now upped my cubemap reflections to 256 from 192 and my clouds from High to ultra and so far it’s maintaining the 40fps I have set with less than 85% GPU usage. Effectivley it looks better now and gives me 7fps more for same GPU usage.

Will try the 77% option tomorrow when I get a bit more time. Should in theory net me another 4 or 5 fps, will just have to see if the visuals degrade noticeably at that setting.

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…aaaaand the obligatory hotfix is already out. 496.84


Hi Buford,

Blimey! I am glad I did not rush to install. Thanx for the ‘head’s-up’.


Didn’t seem to be any issue for me without the hotfix, the resolutions available after applying the scaling were visible in the sim for me.
I’m staying with the non hotfix one for now as it seems to be working well.

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I realised it was working for you from what you said. I might try them both. This is too many Nvidia releases for one day!

7 extra FPS is quite amazing.

This is what they fixed…

[NVIDIA Image Scaling]: After performing a clean install or over install over version 496.49, NVIDIA Image Scaling resolutions do not appear in the game.


Hello, does the change in scale through this new feature of NCP have to be somehow combined with the option in the game’s graphics settings or are they independent? I keep mine at 100 in the game but curious to try the NCP thingie so was wondering if it can be done this way.

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