Hello All, I go by CyclicalObsessv here, (because I have too many hobbies: Flight sim, birding, photography, Raspberry Pi / GoPiGo3 Robots, ElevenTableTennis VR in Quest 2, Biking, Running, Flute, Piano, and eating pizza).
I have 70 years of dreaming about flying under my wings, including a PPL-SEL but these days only sim. I am new to MSFS but have been sim flying for over 40 years. I primarily sim in the LongEZ canard pusher, and the CabriG2 heli. I occasionally fly the DV20 standard six, the ICON A5, and the C152 standard six that I spent 50 IRL hours flying to get my PPL.
I have spent the last 5 years flying over 400 hours in X-Plane on a Mac Mini with VATSIM and IVAO, where my X-Plane “hangar” includes the LongEZ, CabriG2, ICON A5, Diamond DA-20-C1, and an F-16D Block 52+.
I like to fly VFR out of KLNA Lantana Florida USA where I got my PPL. Lantana still feels like “my airport” and “where my planes are parked”. KLNA is an uncontrolled class G airport in the shadow of the class C Palm Beach International Airport. I have a few hours instrument but never pursued IFR rating and primarily sim VFR at 1000 feet AGL. When simming, I try to stay out of the clouds and fly with real weather, but if I get trapped I can handle the turbulence and navigate my way out safely. I have difficulty stick flying VFR, handling squawk code and frequency changes while flying, so I tend to avoid controlled airspace.
Learning MSFS and the MSFS LongEZ is quite a challenge coming from X-Plane. I bought the MSI Aegis R gaming rig with RTX4070 specifically to enable simming MSFS with the goal to learn how to use my Quest 2 VR headset with MSFS. (I got tired of waiting for X-Plane on Mac to support VR.)
Looking out the window in MSFS gives a tremendous feeling of realism. The colors seem a little over saturated to me, but the contrast and 4K detail are really excellent (I have all scenery settings except windshield effect at Ultra).
There are too many trees to my liking, and I cannot find a way to adjust the quantity of trees. The greatest problem with this is finding aero community grass strips that often have homes with trees around the strip. IRL there will be “a tree or two”, yet MSFS will place a forest there which sometimes completely blocks visibility of the runway on downwind or off angle to the runway heading on base.
Another MSFS scenery aspect is the grass height and flowers of grass runways and grass aprons. IRL most grass strips (at least here in south Florida) are more like a golf green than flowering grass that hasn’t been mowed in several weeks.
The modeling of homes in MSFS does not distract from the realism (a serious flaw of X-Plane). The modeling of class G airport hangars must be limited as 3rd party dev efforts at modeling the actual buildings is aspirational at best.
Being a VFR GA simmer I enjoy whatever I can have, and try to report these aspects without judgement. MSFS automatic scenery generation is a tremendous advance from my having to spend hours generating orthographic scenery for each VFR flight segment I intend to make.
Since I like to fly the canard pusher LongEZ aircraft most often, in choosing to invest to sim with MSFS, I was encouraged to find the IndiaFoxtEcho LongEZ available in the marketplace, with both standard six and glass cockpit liveries. MSFS limits modeling some of the aspects of the LongEZ such as putting the nose gear up to park the plane, and only providing two speed brake positions (0 and 100% spoilers) if you don’t have an axis to assign to the lever, but in all I am enjoying learning the personality of this MSFS version of the “homebuilt” LongEZ.
While simming in the X-Plane community, I built over 20 airports. Eventually I will have to look into the Dev Mode process for trying my hand at improving the uncontrolled airports I like to fly into.
I am hoping to find someone to join me at KLNA Lantana airport for some group flights, so I can practice patterns getting to know my “new LongEZ” and learn the secrets of flying in MSFS.