Nvidia DLSS support

I’m certainly no expert, but what I understand they run the game in a huge computer cluster that trains the AI by running the game. I can’t really see how they could accomplish that with MSFS? In other games, no matter how “open world” they are, there’s always a limit to how open that world is. RDD2 for instance is huge, but in MSFS you literally have THE WHOLE WORLD. How on earth (:confounded:) would it be possible to train an AI with that?

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