NVIDIA GeForce Game Ready Driver 536.40 Discussion

Where do you access the filters?

What modified drivers, are people modifying the driver code?

Charles

They are not modified, the bloat is removed.

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He is referring to the “Clean” driver which can be downloaded from Guru 3D.

Thanks for the follow-up
I understand these filters cannot be used as they cause everyone using them to crash
correct? Do they work for Reverb G2 VR?

If they haven’t been modified all files in the download will be signed with the nvidia certificate. So you could check if you could be bothered.

but using the official nvidia software to select and correctly install the optimum driver is sooo easy and fast. With the added bonus of not being bad security practice.

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I use the GeForce filters all the time, and I rarely have problems with CTDs (3070 / 32gig / i9-10850k). Once maybe six months ago immediately after downloading a new driver, I had two CTDs in a row. I backed off the driver and reloaded it and had no problems after that. I literally have it in my checklist to use the filters on every flight. I wish I knew why mine worked so I could tell everyone, but that’s the nature of the beast I suppose.

BTW I strip the bloat out of the drivers using a process that I found on these boards a few months ago. Basically you download the driver and remove some subdirectories and change a config file and then run the setup. But the filters used to work even before that though, and I’m not sure why.

Since updating to this latest driver ive been getting worse FPS vs my older driver. Im using a 3070ti. Ive found older drivers work better for this card. Just wondering if anyone else has noticed this


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4090 without geforce experience - all good.

Thanks for the info
what about using Reverb G2 VR will the filters work?

NVIDIA hasn’t said that a crash happens every time although they imply it. I have used the same 4 or 5 filters for a couple of years without any crash happening. For me, they significantly improve the visual graphics.

I don’t have any VR equipment yet
. Again NVIDIA implies that a crash will always happen no matter what the hardware is (except for AMD and Intel GPUs).

Someone should volunteer to test the filters with VR hardware like the Reverb G2.

Sorry, I failed to mention that I don’t do VR. I was responding in a more generic way to the question of whether the filters fail all the time. Best of luck.

Thanks
if anyone can confirm the filters work with Reverb G2 or VR device please let me know.

Why don’t you just test it? If they don’t work you revert the driver. It’s not rocket science.

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If you use rolling cache: when the rolling cache is full it starts to overwrite the oldest data and that can cause stutters. It does in my case. When I turn off, or delete/reset the rolling cache during the flight the stutters stops immediatly. Until the cache starts to overwrite again.

The CLEAN driver has not had any code modified. Except that some folders have been removed, one of which is the G-Force experience. The code has not been optimised, not modified. The CLEAN driver is exactly the same as the original driver in terms of performance, except it has a few folders removed which contain bloatware. For him to call it a modified driver could lead some people, (to think differently) to believe the code is different by modification. I add some clarity, which might benefit a few users.

I dont think there is any justified reason to suggest no using these drivers, providing people take the same precautions as they do when checking all executable files.

Cheers!

BRGDS

Charles.

I did not say it had any code modified
I said “They are not modified, the bloat is removed.”

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Hi, if you read my post again, you will see that I did not say that you had said the driver has modified code, you stated the polar opposite. I said: ‘For him to call it a modified driver, could lead some people, (to think differently) to believe the code is different by modification’.

Charles

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No crashes using filters on 536.40 driver after several hours of flights yet.
RTX 4090 HAGS ON, DX12, NVIDIA filters ON

EDIT: CTD happened

Approach to Heathrow caused CTD !!

Faulting application name: FlightSimulator.exe, version: 1.33.8.0, time stamp: 0x00000000
Faulting module name: nvwgf2umx.dll, version: 31.0.15.3640, time stamp: 0x6496040f
Exception code: 0xc0000005

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Do you use frame generation? Filters have always worked fine without FG. With it, CTD in 2 secs.