NVIDIA GeForce Game Ready Driver 551.61 Discussion

no need for DDU

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I’ve been having the same issue since SU14 regardless of driver version, so my impression is that it’s a MSFS issue and not a driver issue?

The issues does seem related to the overall “complexity”. It has never happened at regional airports in the Comanche, but it is almost guaranteed to occur at some point in the FBW A320 at complex international airports.

Granted, I push the limits with my 4K Ultra settings and TLOD as high as possible (up to 300), but there is a clear correlation between scene and aircraft complexity and the FG stutter triggering.

I have a 4070Ti BTW.

Latest beta SU15

i9 13900K, RTX 4090 Gaming OC (551.61), 32GB DDR5 @7200, Ultra settings.

Display driver nvlddmkm stopped responding and has successfully recovered
Also artifacting while benchmarking and nvlddmkm error.

FYI, rolled back to 551.46 - all good

edit

Still CTD :frowning:

Well I reverted back to the older driver and seemed to be better after restart, but unfortunately the massive stutter and tearing was there still. So my issues were not driver related as far as I can tell. Seems to be an issue with Frame Generation.

I always update my 4090 and to be honest I never see any positive or adverse performance

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FYI, CTD, DXGI and nvlddmkm issues probably caused by OS or OS settings - Windows 10 pro 22H2 19045.4123

Does it support DLSS? i have 4070Ti Super

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