NVIDIA App Update Adds 240 FPS ShadowPlay Recording & More
The NVIDIA app is the essential companion for users with NVIDIA GPUs in their PCs and laptops. Whether you’re a gaming enthusiast or a content creator, NVIDIA app simplifies the process of keeping your PC updated with the latest GeForce Game Ready and NVIDIA Studio Drivers, enables quick discovery and installation of NVIDIA applications, and allows you to enhance hundreds of games and apps with DLSS overrides, accelerating performance and improving image quality.
The latest beta update adds 4K 240 FPS ShadowPlay recording for GeForce RTX 50 and 40 Series GPUs with dual NVENC encoders, and 1440p 240 FPS capture for GPUs with a single NVENC encoders, providing competitive gamers and creators with ultra-smooth, high-resolution source footage. If you’re unsure what’s available for your system, head here to see the “total # of NVENC” on your GPU, and configure the feature in the NVIDIA app via Alt+Z > Settings > Video Capture.
Additionally, we’ve added new options for those utilizing three monitors in NVIDIA Surround, enabling the taskbar to be confined to a single display, and to maximize windows across all displays. Access via System > Displays > Surround.
The new NVIDIA app beta is available via Settings > About > Opt in.
All I want is a simple interface for games/sims in VR. I couldn’t care less about things like shadow play, recording, and multi monitors. I also want to make sure that the next time I try the nvidia app it doesn’t override my current settings like it did last time I tried it a few months ago, even though I selected the don’t optimize button. For now, the nvidia control panel and nvidia profile inspector does everything I need to do.
610.52 hotfix is out
Summary
GeForce Hotfix Display Driver version 6 10.52 is based on our latest Game Ready Driver 610.47.
This hotfix addresses the following:
- FIXED [Ada] Resolves a frame pacing issue on certain monitors when G-SYNC is enabled [6226972]
- FIXED Resolved an issue that prevented the EDID from being read on certain monitors causing them to be identified as "NVIDIA NV-Failsafe” [6005508]
- FIXED Improved gaming stability in multi-monitor configurations when using V-SYNC with DLSS Frame Generation [6158481]
- FIXED Resolved an issue where certain monitors would not wake from sleep mode [5806798/5635230]
- FIXED [World of Warcraft] Gaming stability improvements [5563205]
- FIXED Resolved an issue that could cause jittering or ghosting in some DirectX 11 games when Smooth Motion is enabled [5937897]
- FIXED Resolved an issue that could cause some games to crash when launched with Smooth Motion enabled [5466398]
- FIXED General stability improvements when the system fails to create a new allocation [5449920]
No mention that this addresses;
“Prefer Maximum Performance” Power Management Mode may not be applied correctly [6007998].
Hotfix 610.52 installed over 610.47. Seems ok.
Since the notes address improvements for frame pacing issues, on triple screens, I tried to go back to GSync Compatible & VRR, but with FSR3 Frame Gen, it’s too flickery. So back to Fixed Refresh and all ok, so far.
Seems fine on mine. Gpu runs a little hotter but that could also be the warmer weather we’ve had lately
Catch words…
‘may not’
System dependent.