No. It does not work with DX12 at this point (it’s in my original post and the limitations listed in the readme).
I have DX12 support on my To-do list, but with a low priority.
No. It does not work with DX12 at this point (it’s in my original post and the limitations listed in the readme).
I have DX12 support on my To-do list, but with a low priority.