Just an update on how much CPU doesn’t really matter in FS2020 in high resolution scenarios, I ran a test flight on the ground at KLGA RWY 31, 787-10 and mostly cloudy conditions to give the sim as much of a workload as possible.
I’m running in VR at 90 OXR/100 TAA, giving a resolution per eye of 2988x2924 per eye, so roughly 6K resolution. The top half of VR settings are on ultra and the bottom half are on high. These are the settings I actually use in VR.
Here’s the result:
Firstly at my overclock speed of 5.2GHz
Now with turbo boost disabled so “only” 3.6GHz.
In a nutshell, basically neglible difference in performance (see the HWInfo 1 minute average frame rate being 23 FPS for the both of them), despite my overclock being 44.4% higher than the non-turbo boost frequency.