Ideally, a VR rig (or Motion VR rig in my case) should not have a keyboard, but in reality, MSFS is so VR-unfriendly in its design, that it’s not possible to eliminate the keyboard and mouse anyway. You can see in my photo how I integrated a mini-keyboard and trackball into my rig. It is possible to get to the menus and adjust settings without taking off the helmet. And once you set it to your liking, you don’t usually touch it.
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