That helps a bunch, cheers for this
Whats the independent fov sir, sounds interesting and worth a look ?
…oh dear, why can i not write the same as before…
Definitely, with the newest Toolkit 1.0.5 (perhaps only with experimental settings enabled) you can set the FOV on the sides and Top/Bottom differently. Not only one value like before. This is very beneficial for me as near my nose i do not see much of the displays and can use a FOV of about only 85% without seeing any black sides. As you lower the FOV the FPS stay the same but the resolution gets up! Just try it. Incrementally dial down the FOV values one at a time until you just see the black border. This is your best setting.
I appreciate that people try. But invariably each person needs to tweak their own system to their own tastes and setups
Your recommendations maybe be the only no nonsense ones Ive seen.
I know I had the green turned down to about 45 and blue turned up to 52. Red at 50. Looked natural but then not much greenery. Sky looked about right, pollution free sky blue. Tried settings at Broken Hill as I’ve been there few times irl. Way to much green as stockpiles/roads all looked green. Green 30, blue and red 40 looked more like the real world. Then went to the UK and the settings appeared totally washed out and reset all to 50, dialed down brightness to 45. At those settings looked ok.
So I think the settings are dependent on the map data and the seasons. The UK map around Hampshire looks like late summer (fields dried out, crops harvested, etc.) but not yet autumn. Been there a few times in all seasons and settings at 50 does not look oversaturated, but did turn down brightness to 45. Hope we get seasons in MSFS soon. UK best in autumn when leaves turning.
Thankyou, thats my afternoon sorted.
If your aircraft has tinted windows you need to set color from an external view (and neutral daylight) …
I went through the very same thing but with AMS2 not too long ago. If you go back to the very beginnings of this legendary thread you will see that I could have sworn that the OXR Toolkit had also made a difference to other programs like ams2 but Matthieu promptly sat my #$% down and explained it me proper .
However, what’s real interesting for me is that I also just started running DR2 on my Odyssey HMD + and although I have been quite happy with the recent tweaks, this acccompositor tweak has gained my interest. Is this the 3rd party utility?
Thanks mate - appreciated!
Yes I’m talking about OpenCompositeACC together with OpenXR Toolkit. Releases · Jabbah / OpenCompositeACC · GitLab. You then bypass SteamVR. For DR2 it does wonders. I spent a lot of time tweaking DR2 because it ran extremely poor on my I9 9900 + 2080S. Had to run it at 60% supersampling and gfx to minimum to get 90fps. Now I run it at 80% with gfx set to high and still get 90fps.
OpenCompositeACC doesn’t work with AMS2 yet unfortunately.
If you are one who is striving for the best graphics, have you tried increasing graphics settings to the point that when you enter VR you see the dots circling and think your system can’t run at the high or ultra or high LOD settings etc. and back right out? I’m running a 9700K, 32GB ram, RTX 3080 Ti with WMR and a G2 headset., latest Windows 10, no OCs and find if I push settings very high but wait, wait, wait while the dots circle when entering VR I then see a clean blue screen flash on for a few seconds, maybe the dots circle some more and then VR opens with maybe 5 or 6 fps.
More waiting and then the fps jump to 10, then 16, or so and then end up at 40 to 45 with great graphics, smooth flying if I use moderate control inputs. The cockpit will be extremely sharp. This may take 2 to 3 minutes, but the wait, at least for me is worth the great graphics.
If you find yourself sitting at 1 or 2 fps and after waiting you realize your system won’t handle the higher settings just hold the key(s) you have assigned to toggle VR and wait and you will eventually go out of VR without having to resort to restarting the MSFS Sim.
Reducing FOV as others have mentioned also helps the clarity.
I run photogrammetry, Ultra on buildings, trees, and a couple of others, turn off most of the cockpit settings or lower them further down the graphics settings of VR. I run open XR at 150 to 200, in game resolution at 80, openxr toolkit at 80, FSR, sharpen at 50. Every system of course is different ut give the much higher settings a try, but wait, wait, wait… and see how it works for you.
I have figured which lamps have to be on in the room and how to rotate the goggles so this won’t take 2 to 3 minutes. Have Mixed Reality Portal off I noticed (and not checking in the Reverb goggles) highly ups the chance that my z-depth axis won’t be tracking.
Are you referencing getting into the home room in WMR? I’m referring to entering VR after the sim has loaded and is running. I activate the G2 before starting MSFS, only takes about 10 seonds or less to get into the home room.
+1, me too
Noticed 8-9 fps sitting the ramp for about 2 minutes, then 15,18 up to 38-39, then ready to fly. i7-10700, RTX 3070, 32 gb @ 3200.
Do you mean going into the WMR home room before starting MSFS?
I always skip that bit. I start up MSFS end then press Alt-tab to go to VR.
Maybe going into room first makes a difference. I seem to not get consistent quality every time.
If I don’t start WMR before I go into MSFS, MSFS CTDs every time when I try to switch into VR.
Hi, I have a G2 and have recently discovered the OpenCompositeACC and using version OCXR_WMR_ACC_v0.6.3. That all works very good with Dirt Rally 2, but when I try and use the OpenXR Toolit (OpenXR-Toolkit-1.0.5.msi) I get a blank screen, although I can hear the sounds in the background. Did you experience this issue and have to fix it? Thanks in advance
Ctrl Tab in and out of VR is almost instant here … ?