@DensestSnail693
This is not about direct storage and it has nothing to do with it. It is about loading lots of community add-ons faster and smarter thanks to:
- Reducing the number of IOCTL (1 per archive, instead of thousands per add-on)
- Having all files and their sizes already catalogued per archive (it is more or less a table of entry in the .zip or .7z header)
- Saving hard drive space with efficient compression of the files which are taking the most space in add-ons (textures and CGL) while uncompressing comes for free (spare CPU core won’t spend more than a dozen or so % for decompressing)
Now if direct storage is preventing compressing files, because of the requirement to direct access the content (uncompressed), well nothing prevents anyone having such hardware compatible with direct storage (not mainstream) to waste 10x more space to store add-ons and filling NVME with the hope (or measurement) it is actually loading faster… But for most other users not having the compatible hardware, or wanting to store more add-ons and have FS2020 starting up and loading faster, you would just have to .zip/.7z your add-on.