I originally created a similar post in the VR input controls category before realising there’s a wishlist category
I know a lot has been said already about using the mouse in VR, and there’s already a wishlist item to add support for VR controllers, but I was thinking an interim (and potentially easier) alternative to adding VR controls might be to add an option to control the mouse pointer with gaze tracking.
- easier, in terms of development effort, and perhaps to cut down on the number of controllers that need to be reached for on a regular basis.
So, in summary, add an option to control the mouse pointer using the VR headset’s direction, and when it’s enabled just track the pointer using the headset. The pointer could only show when the player is looking at a menu or at the controls of the aircraft (and hidden when not). I guess the mouse click would also need to be assigned to a controller button. I wasn’t sure if this is already possible or would also need to be implemented.