Overall the scenery is nice but

Everywhere I go I see things that are just comically bad. Just 3 I noticed tonight

The Santa Barbara pier is under water.

The Cliffs of Moher in Ireland famous for being black are covered with grass and what appears to be objects on the land that are supposed to be before the cliffs.

The Bridge Canyon dam on the Grands Canyon is made of what appears to be water and cotton balls.

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I urge you to file a report using Zendesk https://flightsimulator.zendesk.com/hc/en-us/requests/new Itā€™s the only way we will get these things changed. If enough of us do it, then they will take notice.

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Errā€¦ you hope :thinking:

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Quite. I seriously doubt the vast majority of these scenic flaws will ever be fixed. One has only to try and imagine the sheer size of the undertaking to appreciate how unlikely the prospect is - unless, of course, Asobo have been gifted a huge dedicated team, funded for the next 10 years by MS, to focus entirely on world-building in MSFS 2020.

If that is the case (and I doubt it), then we can look forward to seeing this virtual world patched and fixed to perfection.

I miss the airport in Kutupalongā€¦:slight_smile: What do you expect. 1:1 real world in the flight simulator? Compared to other flight simulators the problems are peanuts. I am very satisfied and with the service pack 1 (maybe Christmas) all teething troubles are gone.

FS2020 is the best investment per dollar.

I, too, see MSFS 2020 as an investment. An investment, both financially and an investment in the future. The potential is clearly there for this sim to realise itself as something far more feature-complete, more polished and ultimately ā€˜best-in-classā€™. But not yet. Not for a few years, is my guess.

But that was the deal: put your money down now, if youā€™ve got the faith, and hope it all comes good over time. Weā€™ll have to see. ATM, MSFM 2020 is a striking statement of intent, but itā€™s far from done. The journey towards completion will be interesting.

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Iā€™ve been thinking about the what Iā€™m going to say in this post for the last few days.

Looking back over the last 10-15 years (Itā€™s hard to believe FSX is that old now) - I think weā€™re in a better place to be optimistic now than ever before. FSX came out before the mid-late 2000ā€™s recession which saw ACES shut down. FSX got 2 or 3 service packs before ACES was closed. Microsoft Flight came out and ended up as a bit of a ā€˜nothingā€™ product.

MSFS has come out during one of the most uncertain and turbulent times in generations and has so far, made a bigger hit on the market than FS2004 or FSX ever did.

FSX, when taken onto Steam saw maybe one or two minor patches on top of the service packs then quietly fell aside with no further attention. From how I see it, MSFS has had more attention in the lead up to release and seems to so far be receiving the most after-sales-support of any Simulator platform Microsoft have ever released.

Iā€™m optimistic, maybe blindly so, if the current pace Asobo and Microsoft are running at, this platform will be incredible. The ā€˜10 yearsā€™ term has been thrown around a bit - and if itā€™s the case that this will receive 10 years of ongoing development and support, all the stuff weā€™re all complaining about now will just be forgotten ā€˜teething issuesā€™ soon enough.

Iā€™d love to see some of the Lockheed Martin team involved in Prepar3d get involved in MSFS, given the long term support thatā€™s been shown for P3D.

I know that this hasnā€™t been the best launch of a product, but at the same time, less than a month in and thereā€™s a patch coming out with a long list of fixes shows me that there is something to be optimistic for but Iā€™m also disappointed that there are people incessantly complaining without recognising that there are fixes coming and some of the biggest problems have been escalated for immediate attention.

From FS2002, Iā€™ve bought every MS FlightSim release on launch day (even when that meant going into a store and hoping they stock) through to FSX. I never really adopted FSX because I always had poor performance, then dropped FS for a couple of years but came back around P3D V3 and have been into it since. MSFS is still in its infancy, but no previous sim has ever been as ā€˜long termā€™ as MSFS in my eyes.

Anyway, I will wrap this up now. Itā€™s longer than I intended.

Brendan.

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In current state they should not have released it. So many things are half-baked, missing, technical immature. But MS wanted to make money now. They promise a time line of 10 years for evolving the sim, but nobody knows if Asobo will be allowed to do so. MS Flight comes to mind. How much of these Xbox game ā€œpassersā€ (rumors said millions of) will still be on board a few months later? Will there be enough return of inverstment for MS?

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Asobo can not possibly fix everything by themselves. Thatā€™s why MSFS needs a service for community-made content to be implemented on the game. Like XP Gateway.

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This. Youā€™ll get all the fixes that require a personal touch, and the huge army needed to do it.

And then Asobo and their partners can focus on their AI to clean up the rest of the world, so the infinite list of comical glitches donā€™t have to be patched by hand.

I think modders gonna fix this kind of issues sooner than an official patch. Budapest, my home city has been fixed by modders already. Previously there were the usual generic - or worse, underwater - bridges, an apartment building in the place of the Royal Palace, flat textures instead of churches, etc.
Now the city is full of unique buildings, the bridges are looking like the real ones. Itā€™s beautiful and the frame rates remained excellent also.
I hope the modding community will be strong enough to cure the most annoying glitches around the world. Asobo dev team should concentrate to improve the base platform for the modders efforts, instead of get overwhelmed by correcting every small details themselves.

For those who are interested the Budapest mod Iā€™ve mentioned you can grab it from here:
HungaryVFR for FS2020

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These are non issues to me because I understand there are too much things in the entire world to fix manually. I can live with the flaws, and I have no problem with looking around them. itā€™s not like another sim will do it better any time soon.

The world is very big guys. There are likely millions of flaws. Even the community wonā€™t be able to fix even 10% of them.

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For most fixes like this we would need the autogen AI to be improved. I would expect it still has a long way to go, itā€™s only a few years since they started work on it. But at the end of the day itā€™s all being driven from a top down view so itā€™s going to be limited in what it can accurately infer from just that perspective.

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AI is too stupid in 2020ā€¦in some decades it(or he/she) can fix it i am sure. But now we still need humansā€¦

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Koszi szepen.

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I think its up to us, the community to fix things in the areas we know well that are wrong using the SDK. Expecting the developer to do this in just not realistic.

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Hereā€™s the cliffs of Moher. I found it interesting that the visitor center is mapped to the bottom of the cliff on the left. Obviously the bitmaps are mot mapped properly

The Santa Barbara Pier

I thought it was interesting the umbrellas on the pier undulate like the water

Itā€™s a terrible state of affairs - but it happens all over. Iā€™ve been detailing some of the nonsense texturing (or lack of it) going on in SE Asia as thatā€™s where I tend to fly the most. One moment this sim stuns you with its sheer majesty; the next it breaks and then shatters the illusion completely with some jarring texture mistake, or polygonal mash-up with the terrain.

Itā€™s not there yet. This might take a while.

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Probably looks alot like the SB Pier on approach or departure thoughā€¦

I mean in that screenshot with the Santa Ynez hills, take the pier out and it looks like a photographā€¦

ā€¦Iā€™m sorry itā€™s not perfect, but cā€™mon, itā€™s ā– ā– ā– ā–  close.

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It looks pretty bad from the air too