OXRDevTools- Frame Display and Reprojection not adjusting

Thank you for your reply!

Ctrl+Tab in and out seems to be the key to activating new settings in OpenXR.

1)Set setting in OpenXR Dev Mode
2)Ctrl+Tab to activate VR mode
3)Ctrl+Tab to exit VR mode and then change OpenXR Dev Settings

Unfortunately, doing that in flight seems to crash the program, but I can do that as much as I want in the main menu.

Now, with reprojection I am noticing a very weird rendering effect I think? The world “warps” when I move my head around, and doesn’t seem to act in a euclidean manner in which I inhabit a space that i can move around in and other objects positions don’t change relative to my position.

It seems in this post, it is referred to depth reprojection (which may be what I am experiencing?)

As well as reference to this phenomena from a couple members in this thread

And now that I see it, @CptLucky8 mentions it in this post, though his description didn’t immediately pop out to me at first as it being this phenomena

Unfortunately as of today, this still seems to be an unavoidable issue when using reproject.
Edit 1: Make sure OXR Render Scale is >= 65% to avoid the warping