That’s just your own opinion. Some people actually do perceive the difference in visual quality, and of course they wish to have the quality up to the standard with the rest of the product. Who are you to enforce your own perception, of what is desirable in an add-on product, on other people?
Everyone has a right to their own opinion ( I suppose), so I have no problem with that.
I do however, often have a problem, with how some express that opinion.
And with all the other Aviation Technical Issues, and Computer hardware & Software issue, to be obsessing over “Rivets” on a texture ! Strange values ?
Yes, he could have expressed his view smoothly, but that’s quite typical behavior for forums to just drop in bash others wishes and leave.
A dev could take the approach of building an actual mathematical description of every grain of sand and blade of grass in the carpet. However, I doubt the load time and frame rate for that model would meet with approval.
It’s all about balance, isn’t it? In the sim… and in life. 
As you seem to be late arrival to the party, the conversation was about overall improvement about Arrow’s external texturing when the development kit allows. Not about rivets, or “obsession” over rivets. Just giving a heads up.
Yes, that would indeed not be a wise decision. Same in applied mathematics, sometimes simple model is better.
However, I doubt that the load times and frame rates would suffer as a result of improved textures in this case like you’ve described, as many of us can fly Asobo’s default aircraft just fine.
If I understand object oriented programming correctly, a “texture” is treated as a single object. That in itself would help to optimize code and reduce complexity, helping frame rate of the model.
I think Asobo’s default aircraft work well for the most part. The problem is with the reality (flight dynamics) of a given model, and things like power management for turboprops not reflecting reality at all.
In the case of the Arrow III from Just Flight, I feel they’ve done a superior job of describing reality when compared to the default aircraft, or even other third party models. In my opinion the Just Flight effort is the best yet, and hopefully a sign of good things to come.
I feel the same way about what Just Flight has achieved with the flight model. However the flight dynamics and texturing are two different things, so please stay in the topic.
But yeah, I kind of already expressed my wish about the texturing, so I’m done here for now.
To be fair, this topic is about the Arrow in general, and not textures, the flight model, or other minutae.
I’d read what you wrote yourself.
He was replying to me specifically, and to the message thread that has been going on since yesterday, since I made a wish to improve the external textures. What you stated we already know, but thanks for your “contribution”, I guess.
A wish for improving the textures when tech allows is now enforcing opinion on others?
Like I said, I’m done here. I have no reason to stay and waste my time quarreling with illogical fanboys, who don’t stay in the texture improvement topic, bother to read the whole thread, or twist every word applying every single argumental fallacy available. And btw, if you didn’t recognise yourself from this description, just ignore it.
Peace!
- The textures are fine as they are but…
- …they could be better
- The current tech doesn’t allow them to be both worn and use the full MSFS feature set
- Hopefully it will come soon
- This back and forth is, in my opinion, off topic and has become tedious to read
In other more on topic news, v0.6.0 is pending release which includes;
- Engine exhaust and heat blur effects added
- Engine RPM fixed
I read about this. I’m running 0.5 and I can push the RPM into the red while standing still.
- The textures could be better
- The current tech doesn’t allow them to be both worn and use the full MSFS feature set
- Hopefully it will come soon
Here, fixed that for you. There can we two views on this, as it is subjective. So why make it overly long by not accepting both views are valid?
Both views are totally valid.
What feels like tens of posts going round in circles is tedious though. If the thread was about the merits of bump-mapped textures vs PBR textures then so be it, but this thread is about the Arrow.
I’m just one person, but I think it’s off topic for this thread.
ps I’m not going to post again on that subject, otherwise it’ll be you and I going round in circles rather than you and N6722C.
I have that one, but none for 0.5.2 or maybe 0.5.1.
I didn’t get point release emails either.
No notifications for me either. I was annoyed by that.
I don’t think there was one, as it was a “hotfix” I suppose.
I find it hard to understand why the people who hate the rivetistic approach by Just Flight so much, don’t simply buy the Carenado Piper which has by all intents and purposes fantastic rivets. It’s probably some kind of joke that I don’t get.
No, but perhaps just a fixation on some small detail which is ultimately unimportant. I too am happy with bump mapped screw heads.
If I ever decided to start a Punk band, I think I just found our name. ![]()