[PacSim] - KSLC Salt Lake City International Airport

That’s true. and I agree about taking criticism. We’ve always taken on criticisms whether positive or negative that’s why you hardly see us posting after criticisms in any FS forum. But this is different, as most of what is said by Mark is absolutely based on nothing more than biased opinion without substantive proof of “low quality” work, hence our reply. Below is a picture of the airport product (PBR-based texture) from close-up perspective. He has not shown me where the lack of quality is in the product compared with what I am showing here for his sake. It will be really helpful if he did tell me where I can improve the textures. And by the way, the real world KSLC is a brand new airport just completed phase 1 development in 2020. Phase 2 will be 2024. There’s hardly any weathering on the real world airport terminal so we can’t make the product look weathered at this juncture, for those who like weathering.

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