They were waiting for SU15 but I guess decided to go forward given the delays. I watched @Chewwy94 showcase this on a stream a few weeks back and it looked great.
A few things to be aware of with regards to specific planes so make sure to read before you purchase!
Pretty straight forward, download, unzip and toss in community folder. Nice interface, allows you to adjust each effect both aircraft and environmental, settings button lets you adjust the dynamic quality of effects.
I mostly fly the Comanche. In the compatibility notes it’s states the following:
Compatible, with the following notes:
This aircraft doesn’t have any default Wheel Effects.
That note doesn’t make much sense. Does it mean that no simfx wheel effects injected, or does it mean wheel effects injected despite the default not having wheel effects.
So what exactly does this programme bring to the Comanche experience? What effects are present?
Anybody have any views about whether this is a worthwhile addon or the effect it has on fps with all features set to on? Also if buying direct from Parallel 42 does anybody know if they accept Paypal as a payment method? It doesn’t give accepted payment methods on its website.
Although I wouldn’t say it’s particularly cheap (subjective I know) I’m definitely interested if it brings more immersion to the sim but not if there is a notable performance impact.
I also wonder about the timing of this (a bit like Active Sky as well tbh, just a few months maybe before MSFS 24) and its longevity given there is a possibility that some of these effects might be there by default in MSFS 24 anyway.
If does not include default wheel effects it can not modify the effects…so no wheel effects.
From //42:
" Compatibility between your aircraft and SimFX is fairly straightforward. Here are a few things you need to know:
We intercept effects at the XML Template level by overriding the Asobo_GT_FX template located in the FX.xml file.
If your aircraft’s effect behavior code skips straight to the element, SimFX will not be able to detect or intercept those effects.
If you are using the default Asobo templates (in FX.xml) for your visual effects, SimFX will be able to swap the default effects with its own.
If you are providing your own custom effects that could conflict with SimFX’s, you can either provide us with a list of GUIDs for your effects so we can handle the behavior or offer a way for users to disable those effects."
The addon is worth every penny if you are into realistic effects. //42 does except Paypal as an option. There has been no performance degradation that I have noticed thus far.
As far as timing, is //42 or any developer for that fact supposed to sit back and release nothing because 2024 is on the horizon? Developers need to put food on the table and pay bills as well. That cannot be accomplished unless they have sales.
Very useful thank you. I can see that the Comanche is stated as compatible with the exception of wheel effects missing as for the reasons you described. I therefore assume all of the other effects should be present.
I would be grateful if anyone who has the Comanche can let me know which of the other effects are observable for this aircraft?
I assume it means that if the aircraft has been coded the proper way by going through the mentioned xml file then SimFX will work correctly. If however the dev bypassed this xml file for a particular effect then SimFx will not trigger.