11/2/2020 Still Issue with #5 patch - No Change
11/24/2020 FIXED in #7 ? patch < < < < < < Thank you Asobo
At least we now have a temporary user Fix
Turn off AI Panes, or keep at low level, and every so often when flying:
- ESC to General & turn AI Planes OFF
- Turn AI Planes back on
- ESC to continue flying
Note: No need to move sliders, just Disable-Save-Enable-Save
This applies to FLYING AI Planes only.
(Ground Planes are destroyed correctly , if they remain on the ground, and go "out-of-range’)
This may be the cause ?? (It certainly is "Unexpected !!)
You need something like “Little NavMap” to see this, so you can watch the number & distribution of FLYING AI planes in the sim, over time.
Starting the sim, parked at an Airport, AI traffic is generated out to a Square Box range around you. (the number depending on the slider)
OK so far FPS is fine.
Then as time progress, planes fly out of that Box, but still remain in the sim,
More planes fly into the box from outside and start being generated.
Then, over time, especially if you take off and fly anywhere, Planes are generate around your “box”, but those planes are never removed form the sim.
After a time, there are planes EVERWHERE, in my case covering the whole of the USA, as well as crossing the Atlantic.
With this massive increase in the number of AI planes, most of which, are totally irrelevant to me as I fly, it’s hardly surprising that there could not be extra load being placed on the Sim to keep track of them all.
Even if this increased load is not the issue, the Out-of range planes should really have their objects “destroyed”
ie CPU time goes up to handle more AI = Limited my main Thread
GPU says constant, as most of those planes are far away, past rendering range.
Start of Sim 45 FPS
2 Hours later 10 FPS
Maybe there should be a slider for AI Object MAX range
Having a High density around you is great, but if I am flying East Coast USA, why should I care about planes more than a few 100 miles away, or planes flying in California or 1/2 way to Europe!!!
BTW: All this traffic is Internal l MSFS AI traffic, its NOT Real World Traffic or MP traffic… I have that turned off. (In any case, currently Little NavMap CANNOT display MSFS MP traffic - according to it’s developer - wip)
Any way to get an AI Aircraft COUNT in MSFS, or in Little NavMap ???