Problem getting Taxi Ribbon mod from Asobo_UI.BGL patch working as mod in community folder

I’ve tried for two days to fix the big Taxi Ribbon and get it to work as a addon in the Community folder. The fix i’ve made works fine and shows the smaller taxi ribbon when i’m using the file in the Official folder.

The location is **:\Microsoft Flight Simulator\Official\OneStore\fs-base\scenery\Global\Asobo_UI\Asobo_UI.BGL

I’ve tried everything from using fs-base as dependencies or empty dependencies [ ] to “content_type”: “CORE”, CUSTOM but the original always loads.

“content”: [
“path”: “scenery/Global/Asobo_UI/Asobo_UI.BGL”,
“size”: 418216,
“date”: 132412723900274897

“dependencies”: [],
“content_type”: “CORE”,
“title”: “”,
“manufacturer”: “”,
“creator”: “cygnific”,
“package_version”: “0.1.88”,
“minimum_game_version”: “1.9.5”,
“release_notes”: {
“neutral”: {
“LastUpdate”: “”,
“OlderHistory”: “”
“total_package_size”: “00000000000000418216”

Your post is confusing me.

Are you having a problem? Or are you describing a fix to a problem? I’m not familiar with the addon your describing, nor do I understand what it does, or what the problem is that you either have or have fixed. Any details of what you’re trying to do or exactly what your problem is would be helpful.

(I get it if English is not your primary language, but I don’t understand what you’re trying to say here. You say you’ve been working on getting something to work for two days and here’s my fix. You say your fix works, but then say you have a problem, but never say what your problem is.)

It’s a mod to make the (blue) taxi ribbons smaller, but this is my only mod where I can’t get it to load thru the Community folder but only direct editing the file in the Official folder…


Cygnifick, where is the taxi ribbon image stored?

As a temporary fix, could you post the file you have edited, so we can replace the original file?

**:\Microsoft Flight Simulator\Official\OneStore\fs-base\scenery\Global\Asobo_UI\Asobo_UI.BGL

It’s a FS model file. You can edit the scale inside with a hex edititor or make a new BGL.

Asobo_UI.BGL.pln (408.4 KB)

Rename to Asobo_UI.BGL and copy it to **:\Microsoft Flight Simulator\Official\OneStore\fs-base\scenery\Global\Asobo_UI\ rename the original .BGL first. :slight_smile:


Thank you!
I will check it out later today :+1:t2:

Btw, If you choose not to use any ribbon for a better experience, I strongly recommend Little Navmap.

It loads entire MSFS database and you can see all gates with numbers / taxi lines on the map. As it is exact database, all info you see there taxi letters, gate numbers matches with ATC sayings. It is much more fun when you navigate yourself by just checking the map and listening ATC.

Also runway infos, sid-star data, ILS zones etc. all you can see there on the map and start with scratch plane by setting all routes on MCDU.


Actually, I do use LNM and the LNM mod that gives you the in game map. But sometimes you don’t get enough info from ground (radio) to find your assigned parking spot.

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that’s right, It says as general aviation park if you not choose gate. But parking slot numbers exist in game database, hopefully they will add numbers to ATC maybe :confused:

Now that we have a fix for the size of the Taxi Ribbon, who will be the first to add a hotkey to hide/show the ribbon? :stuck_out_tongue_winking_eye:

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was able to set an hotkey for HUD on external views. Maybe he can put another hotkey for an another setting which is in options menu :slight_smile:

Thanks for this information! Is there also possible to change the color eg. from blue to yellow?

Only by hex editing the color values in the BGL and not change the file size(s), i’m not able to get a export/new bgl working yet.

I have now tested the mod, but I find it still too big :wink:
I would like to see VERY tiny ribbons, smaller the better.

Will try to compare this mod with the original in a hex editor and see if I’m able to do it myself.

sorry, where do you find this link (**:\Microsoft Flight Simulator\Official\OneStore\fs-base\scenery\Global\Asobo_UI\Asobo_UI.BGL) ? is this in the same folder where the community folder is? thanks!

Much better! Thank you. :+1:

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It’s the same base folder as Community yes, except in Official. Official is where all the game data is, be sure to backup anything you change there.

thanks! two more questions ;-), i must replace the “Asobo_UI.BGL” file with yours, correct? and whenever there is an update in the sim, the BGL file must be replace again?