I have tried MSFS 2024 in VR and I have encountered a serious stumbling block. I tried to replicate my 2020 VR controller setup where the thumb stick was mapped to increase/decrease cockpit interaction which allowed me to handle knobs and multistage switches. Well, in 2024 I cannot map thumb stick at all - always get ‘scan cancelled ‘ like it doesn’t see it. I have deafault VR Pimax controllers, and I am using OpenXR with controllers mapped to Oculus - and there are shown as oculus in 2024. Anyone has any ideas? Cannot do much without that …
Sounds like one of your controllers buttons is causing it to be cancelled. Do you have any buttons which are permanently engaged while mapping buttons ?
No, no other buttons engaged. I know I need to keep it focused end don’t touch anything else. Works with all the other controller buttons including thumb stick button, just not the thumb stick axes … I can move the thumb stick in the axis, but it doesn’t register. Eventually it ends up cancelled.
You can chose the axis in the list , that worked for me
But where exactly did you find the functions ? I was searching for them too
The functions are in the “Cockpit” section, there are digital values “cockpit interaction increase/decrease” and there is an axis too. I wasn’t able to find how can I select axis manually, this is what I used to do in 2020, but I don’t see it in 2024, could you help here? Thanks!
I have investigated the problem some more and I think I understand what is going on now. First, obviously I must have been blind not noticing manual choices on the left regarding buttons and axes after pressing cog button.
However, if assigning “cockpit interaction increase" to an axis (like thumbstick) it simply does not work. It did in 2020 but it does not now for 2024, this is the difference. For now the only solution is to assign “cockpit interaction increase/decrease” to buttons, I assigned to A and B respectively. It forced me to rearrange my VR controller binging a lot, but it works now.
i have a similar problem. the issue is we can not invert the axis as we could in 2020… its greyed out so we can’t set it up the same way. for now I have vertical for increase and horizontal for decrease. intermittently the vertical axis seems to work for both increase and decrease but its inconsistent and mostly borked.
edit. just for clarity I am using hp reverb but the principle is the same
Hi I made a bug report for this, please vote/comment if you have the same issue
Thanks! I was planning to do the same. Voted!
The solution was found in the bug thread!