PS5 & Xbox: Memory management completely broken after SU5

Every airplane with glass cockpits had crashing avionics on PS5 in SU4. They were constantly rebooting (see openening post, issues linked here G1000/3000 crashes/reboots regularly With SU5 it got way worse.

In SU4 the avionics of a longitude, a c172 etc. rebooted and re-aligned even with the player haven’t even reached the runway. You don’t have even a single flight in longitude, pc12, pc24, visionjet etc… without the autothrottle shutting down randomly…. And so on. Even in SU4 none of the avionics systems with digital instruments were stable. Not the garmin ones, not tue honeywells, not the boeing stuff… not even the small thing in the saab worked stable.

Got it way worse with SU5? Yes. Was it bad in SU4? Definetely! There are dozens of players who signed the linked issue. If you did a long flight with the Asobo 737 (e.g. london to dubai) you sometimes ran in Avionics crashes (or re-alignment), where they didn’t even come back at all. Good luck with the multimillion plane on a landing without any information about speed and height.

I am very happy to hear, that you somehow did not have these issues. But me myself and my friends on base ps5 have those issues. Even when we booted up a longitude the avionics reboooted about 5 to 10 times taxiing only on the way to runway. So… yeah…

SU4 was as bad start for all planes that had some digital displays. None of them worked continously. Unfortunately exactly none… I don’t even want to talk about the immersion of such broken avionics. If you don’t believe me: Just try the cessna longitude on a mission from A to B and observe all those reboots/reallignments… just try to keep the AT on…