Hey guys I’m new here so please bear with my stupid questions… I’ve done some basic reading and I have set aside some budget for hopefully adequate PC setup for VR namely:
- MSI Ventus RTX 3080 Ti
- AMD Ryzen 9 5900XX
- 32 GB RAM
The rest of the hardware are still tbd but those are the core components of the PC
The peripherals are as follow:
- HP Reverb G2 for VR headset
- Thrustmaster Warthog set + Saitek Rudder (Now sold under Logitec)
Now I have several questions in my mind that I hope you guys with more experience can answer:
Is VR in 2022 really a game changer and thus worth spending almost 5k (7k here in AUD) for the experience? Forgive me for this question but my last experience with VR was with Google Cardboard in 2014… Now I expect some of you will laugh but yes that was terrible. I’m honestly worried spending a fortune to jump into VR if the experience is still “gimmicky”.
Is the VR going to be playable with such gear? I’ve read horror thread of people using 3080 but then still having low FPS and stuttering issues. Here’s one example in 2020: 10FPS with RTX 3080 in VR with Reverb G2. Solutions? - #18 by Malkuth1974 In this case I’m also worried that in 2022 the graphic cards are still going to be not enough. It would be very very disappointing if after spending that amount of money I can only play in limited settings e.g very low or only in some scenarios e.g far away airport with no scenery etc.
Trying to make my question 2 more specific, my dream use case is to use VR to get immersive experience flying GA or classic airplanes e.g DC-3 or Piper Cub within Australia. I eventually have a dream of getting PPL in the future. So it’s really a plus if the VR setup can be used for navigational or approach practice. I don’t really feel the need to explore NYC or other scenery heavy cities at the moment. I’ll be just happy if I can fly over familiar landmarks around Australia. Do you think this is achievable within given setup?
Lastly what do you guys think about the developer support in terms of VR. Do you think Microsoft is heading in the right direction? I’m concerned that with all of the issues I’ve been reading VR might not be the devs first priority therefore it’s not in the forefront of optimisation and support.
Finally more context. I used to play FSX a lot in 2014 using a PC I still have until now i.e i5 4670 and AMD R9 270 with Logitech Extreme 3D Pro joystick. I still remember the joy when my father bought MSFS 98. “As real as it gets!” Even at that time on very primitive hardware and keyboard it was quite mind-blowing for my young self…
I haven’t upgraded for years and I’m asking these questions to make sure that the upgrade is going to be worth it…