Another company depending on Asobo to do something regarding the weather…
Absolutely agree. Where is the cloud turbulence?
Tried the 172 into several severe CBs/storms.
Zero in-cloud turbulence! Absolutely no problems to take a balloon into CBs in 2024.
Sabastian have talked several times about the cloud density levels in 2024: been improved and that we will experience severe turbulence inside clouds, strong up-/downdrafts (didnt he say like up to 8000ft/min?), and the AC will be thrown violently around…
Where is it?
Give us a reson to avoid bad WX. Now/still clouds are just for looks.
Logged it as a bug: Still no in-cloud turbulence in live-WX (2024)
Seconded. We’ve held MS/Asobo to such high standards, yet here we are: still waiting for those improvements. This also links into the whole WXR debacle, since we’ve been waiting years for a better radar simulation to come to fruition, despite Jorg recently saying that tilt is now possible. Third parties are still being held back because they’re all waiting for the expansion of the weather engine. Come on, MS/Asobo, give us the weather depiction and WXR we all need and rightly deserve!
Sea shells are far more important than some weather, sighhhhhh
id like to see this implemented, Aircraft, especially light ones are far more “alive” in real life and the environment is part of that.
MSFS2020 and 2024 are great, but theres room for improvement, and is doable
Here is a topic that I opened two years ago requesting improved icing physics. Improve icing physics on aircraft
Whats even more disappointing is MSFS 2020 came with icing conditions on release day one! What happened Asobo? You guys really dropped the ball on 24 in so many ways. Its almost like you guys took 10 steps backwards from 2020.
We have brought up this issue so many times, I personally have brought it up twice for the Live Developers Updates and Seb has actually responded by saying that turbulence is there but he has realized the cloud density is not there to produce the significant amount of turbulence in MSFS 2020! He said it will be fixed (that’s back in Feb. 2024) and it’s two weeks worth of effort. It never got fixed and guess what, it’s not fixed in MSFS 2024 despite all the promises.
Please bring this issue up as many time as you can by submitting this question every time to live developer’s update. Weather should be pretty much the most important aspect a flight simulator. Hope they address this issue sooner than later.
Didn’t seb say in his development stream that he’s recorded updrafts of up to 10,000fpm? The cloud turbulence is a joke. I appreciate it’s a lot of physics involved but please deliver on what was promised. Flying a light twin through a CB is like a hot knife through butter. Smooth.
As an airline pilot, I’ve been caught out in the monsoon weather. It was NOT fun. Physically feeling the intensity of an updraught the suddenly hit by a down draught was immense. I just wish that day we had MSFS 20/24 CBs.
Flying through a red return in msfs is do able in a 152!!!
This needs more attention, lots of promises but weather is a copy paste of 2020 with some very light enhancements:
- Turbulence: no change

- Wind random changes: no change

- Live weather/metar blending: no change

- Windshield effects: no change

- Dry ground instantly as rain stops: no change

I agree; having this would be incredible and take the sim to the next level—my number one “wish list” item. Keep the votes coming! The weather engine in 2024 creates some stunning visuals. Let us use those incredible visuals to get a close-to-realistic experience when navigating different weather conditions.
I do think turbulence has improved in 2024.
I can now leave it realistic for airliners and GA.
Take the Fenix: in 2020 you had to set turbulence to med or even low. At realistic the AC would toss around and AP disconnect immediately. Fenix measured the G-forces to 3Gs two times a second…or something like that.
In 2024 I have yet to have an AP disconnect, and the AC is tossed less around.
Especially the turbulence caused by the ultra-frequent-micro-gusts have been improved/less pronounced now. Although it still can be overdone in heavy airliners sometimes, imho.
I did have some nice in-cloud turbulence in the Fenix - stratus layer. But not sure if that was RealTurb (still tweaking settings there).
What 2024 (and 2020) really lack is severe turbulence in TCU, CBs. Took the C172 on storm chasing (live WX). No turbulence in storms/CBs. No violent up-/diwndrafts…give us a reason to avoid bad WX.
It’s really amazing that this sim grows in so many directions, really most are good and well evolved, yet some fundamental realism aspects left so behind that it really hurts for such a long time now.
Like getting a really talented orchestra playing yet leaving one violin badly broken and out of tune, that simply can’t be ignored…
I was sitting on the apron with the BE60 Duke in Thunder Bay, Canada, and the aircraft was icing up despite clear conditions, no visible moisture or precipitation at -14C with a dew point of -25C. The only way to remove the absurd amount of ice was using developer mode. There is no way an aircraft would collect ice with 10+ visibility, no moisture or precipitation while sitting on a ramp in daylight.
Hello guys, are there any improvments in MSFS24 regarding the dangerous weather?
Does the thunderstorms do something or you can still drink coffe while flying in it with your Cessna 172?
Haven’t run into any thunderstorms yet in MSFS2024 - wrong time of year in the part of the world where I do my flying. But if the buggy injection, lack of sim provided information, and widespread misunderstanding of how to interpret other weather hazards, like wind, is any indication, it may not want to be something they blindly “turn on.” Or at least not force users to have it on, as things generally are in career mode.
Please vote in this topic. So important
In the realm of flight simulation gaming, realism plays a pivotal role in attracting both aviation enthusiasts and casual players alike. One of the most anticipated features in modern simulators has been the inclusion of dynamic weather systems. However, many users have expressed disappointment over the omission of dangerous weather conditions such as thunderstorms, tornadoes, or severe turbulence in the latest simulation releases. So, why did developers choose to exclude these elements?
and yet in career mode you can approach the destination airport and find you have massive crosswinds that most real pilots would never attempt.

