It’s not an improvement mod but a complete creation starting from Mike’s 3D model (Flight Replicas) who gave us his agreement for a complete rebuild of the plane as a native 2020 model and maybe 2024 if that goes well.
To start the project, a DC-4 of type Liner will be the first variation, then will come the other C-54, R5D, Firefighter and Cargo. The DC-4 Liner will be the core of the projet 3D ans the oters variations will be objets added to this core.
At the moment, the exterior 3D model has been completely reworked and decomposed. Each element has been cleaned of excess vertexes, which will allow adding details that did not exist on the initial version or even improving certain details.
All the exterior animations have been redone and additional details have been added: effects on the propellers in profile view, flame effects on the exhaust outlets, smoke effects during the start-up and during starts. The effects on the flames are adjustable depending on the values of mixture used on each engine independently of each other.
This week the interior 3D model was also dusted, the crew and passenger door animations were fully animated with a few small extras.
This weekend the interior controls (yokes and throttles) were reworked and ready to be used via the mouse.
The XML code will no longer use the old codes inherited from FSX (Partinfo) but ModelBehaviors already proven on my old creations. In this way, it will be possible without too much difficulty to resume the project to move it to the 2024 native version.
The XML code is yet decomposed in modular files which will permit to decrease the amound of code to be written. A simple modification to a file will allow it to be reflected in all the planned variations.
All the textures will be upgraded and the aim is to obtain PBR textures in 4K for exterior model:
This work will be do with
ShaderMap4 and
PBR Painter.
The current version (WIP v0.030) is yet usable under FS20 and also FS24:
Exhaust effects on each engine: