Geez! And I thought I was asking for the sun and moon by looking for a decent scenery setup for around 1946 or so, the better to fly the golden age prop monsters! It is, admittedly, fascinating to ponder what counter-factual history modern times would look like if the Roman Empire had not fallen…didn’t Star Trek (TOS) entertain that notion at least once!?
It was, and it was great to meet Vasco at FSWeekend in Lelystad, especially as he was only there for the first afternoon.
We were also interviewed by Two Tone Murphy and are hoping to be part of an HW180 live stream in the not too distant future.
@RobCap1966 and I appear at about 59 minutes here Twitch
@tonyv3711 They did indeed - I think you mean this episode?
And for something a bit more closely aligned with the period you are looking for have you seen our long running Arrows Across America project?
Available on flightsim.to right now and soon landing on the Marketplace if you fly on Xbox.
Good Afternoon Everyone, happy Friday to you all!
The weather this week has been beautiful over here in Bristol and looks likely to continue for the foreseeable, much to my delight as a cricketer.
For this weeks update for Hadrian’s Wall 180, I just wanted to remind you all that Time Machine Designs has a YouTube channel, where recently we’ve been posting some short form content about each of the individual forts along the Hadrian’s Wall system. You can check them out here
Work has also begun on the Vallum system for a future release of HW180. It is going to take some time, so please do be patient with us, but it will absolutely be worth it!
Happy Friday everyone!
It’s now been 1 week since we started our digging process for the Vallum and I’m pleased to say that we are ~1/10th of the way through it already, thanks to some relatively flat land
It may not look particularly large in the image above, however, in doing some end of week testing we found that it does like to eat Savage Cubs!
It’s also worth noting that we are heading off on holiday for the next 2 weeks, so development will pause, but we’ll be back towards the end of April.
Until then though, we’ll see you in the skies!
@SplitScreen4777 Thanks for the update. The Savage Cub was a nice touch.
Given how grand and well executed your project is, perhaps superspud could be persuaded to add Roman legionaries, Roman and Greek merchants, Celts, and Picts to his Animated Human 3D Models Library.
Happy holidays to you and the rest of the team.
@MeusMagister funnily enough I spent three days up on the Wall last week in meetings with various organisations that have some responsibility for it.
Amongst the “can you do this?” questions was one relating to setting up a diorama style raid and others asking whether we could populate the villages and forts with characters.
We have had an initial conversation about it in the team this week, but if Superspud aka @PinkPanteees if you would like to get involved I would love to have a chat!
And yes, we left the Savage Cub in for scale as the Vallum was oddly underwhelming from the air. But the Vallum is a scale model so that fact that it can swallow a whole aircraft conveys some sense of what was involved in building it for 73 miles, after they had started building a 73 mile Wall!
I am coming ever more the view that between whitewashing the Wall itself and and then digging the Vallum, plus the north ditch (another 73 miles of earthworks) there was a lot going on to keep 15,000 bored squaddies busy…
And here is our estimated update schedule for the rest of 2025:
April:
Addition of 18 Romano-British villages
May:
Custom night lighting using flaming torches
June :
180 miles of earthworks flanking the wall on the north and south
Three Roman harbours including ship models
July / August
Release of an MSFS 2024 version, optimized for the new sim.
September / October
The complete Roman town of Coria (modern-day Corbridge).
(All dates are subject to change!)
And keep an eye out for dev thread updates for our upcoming Iron Age Hillforts Vol 1 and RAF Kenley August 1940 releases.
Develop the product up to release state. THEN tell us about it.
Whoa steady on. You mean just like all other developers in every single software product these days do?
/s
Gonna do this, gonna do that gets quite tiresome.
So we did do that.
Hadrian’s Wall 180 has been available for direct purchase since last December and hit the Marketplace last month.
Sorry you feel like but as a new developer in an increasingly crowded market, we just want to try and keep the folks who are interested in what we are doing updated on what is coming.
And of course, for anyone that has already bought into our vision of using the sim to recreate the past, the updates to the MSFS2020 package all come free, so we hope they might also encourage interest from folks who have not yet signed up.
@CharlesKS3574 I don’t think that’s fair to @PipsPriller, @SplitScreen4777, and team. I have inspected the Wall from air and ground vehicle end to end at least four times. It is functionally complete and bug free. All the updates PipsPriller described in in his last message are like being offered a free coffee and desert after an great restaurant meal.