I found rollback is not needed for me. Surprisingly and oddly, nothing happened to my msfs yet with v26 except slight feeling of slow down. Is this issue related with GPU type? Mine is rtx 2060 laptop version.
ps: I have had this flashing and flickering issue when v26 was beta.
Same here! After this latest update, no more flashes for me either. Didn’t have to go into settings to change the Beta option or any other option at all! Just made sure that 22.214.171.1247 showed as my current version and that was it. Thanks for all the pointer, guys.
Updated to Version 27 beta…flashes gone but every 5mins or so VR crashes out. I’ve never had a crash in MSFS but now the VR goes back to my oculus home page and the normal 2D game keeps playing fine on my monitor. If I press to start VR again all works great for about 5 mins again then it drops out. This has only happened since using Version 27 beta.
I will add to the Beta 27 fixed it for me as well. 2 hour flight last night in C172, non G1000 and no flashes. I don’t fly airliners, so can speak to that, but will test G1000 aircraft today.
Is there an easy way to keep Oculus from updating or save driver sets to revert back to? Someone posted a revert back to v24, but I didn’t have a chance to try it before Beta v27 came out. Is it just a matter of copying the support folder?
Yep… I think this is what many feared. The initial fix a couple of weeks was to contract out of the public beta and revert back to v25. Sadly, here in the UK, the previous public beta (v26) was enforced upon us about 2 days again and ever since VR has been unusable. Whether Microsoft and Facebook can temper their egos to address this issue quickly, I have no idea
I confirmt that version 26 has the flashes 25 did not 27 beta looks ok. BTW I can play decently with an old I7 4GHz an a GTX 1660 OC 6GB, but I need to disable spacewarp to avoid choppiness when I turn my head. Also, the plane you pick does matter. Hope this helps.
Yes this is true, true the plane flashes only in v26, v25 was kinda stable with flashes now and then but playable. V27 beta fixed this. But performance is still not great. I reverted back to v24, this solves all our problems.
Kinda odd I got this reply just now from Oculus when I raised the issue with then a few days ago. Saying it’s STEAM or MF related.
“Mar 6, 2021, 23:39 PST
Thank you so much for your patience while we reviewed this issue of yours.
I’m here following up with you after our review to inform you that this issue with Microsoft Flight Simulator 2020 seems to stem for the application itself. I would advise you to contact either [Steam Support] [Microsoft Support] or both as they would be more fruitful in their endeavors to solve this issue with their game.
If you have more questions, please do feel free to reply and I will assist you.