RTX 4090 performance with VR (Ryzen 5900X / Reverb G2)

No, DLLS2 is still blurry last time I checked. But I think I didn’t check on beta SU11 yet. I will. I don’t expect it to improve the motion trails or glass panel blurries. What I’m saying is that when I had 30/45 MR in 100% all native resolution in TAA + some OXRTK sharpening (no scaling), the cockpit was stunningly crisp and smooth, better than I ever seen. It’s not MSFS improvement per se, I just never could run anything remotely smooth at 100% native scale without DLSS. No I can, at least I did for a single flight. More testing needed.

Yes! I could do it with a single flight. Further testing needed. I did eventually limit MR to 30 fps just because it felt less stuttery - I think constant jumps between 30 and 45 introduces some irregular scenery stutter - it was there even at 45 fps. looks much less stuttery on 30 fps locked.

In theory yes, but all practical testing I tried to do got me crashed to 20 fps without MR. No idea why… I will try next time I hit 45 with MR, will restart VR without MR and see what I get.

I don’t run VATSIM yet. I’d be an embarrassment if I try. Just because my routines are not ready yet. I need my tablet working, 737 routines set up, second monitor desktop set in VR with charts, stable and reliable FPS, and then maybe I’ll try VATSIM again. I did fly with it for a bit in X-Plane. I do have a bunch of software running in the background - FlyPT for motion rig, OXRMC layer, MobiFlight for control boxes, SimShaker + Sound Module for vibration transducers etc.

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