RTX 4090 vs RTX 3090 - Comparing DLSS, TAA, all options maxed out, OpenXR @ 200 (5900x, G2)

no, DLSS 3.0 can be run without frame generation

ah, sad to hear :smiling_face_with_tear: thx for info

I don’t think so. AFAIK in that case it’s the DLSS 2.0 tech, whatever name they put on menus.

DLSS 3.0 is the package name for “DLSS 2.0 + DLSS Frame Generation + NVidia Reflex”, if I understand well the Nvidia speech. DLSS 2 and DLSS 3 share the exact same base technique for the Render at lower resolution and upscale thank to AI, nothing new here, and then the NVidia reflex is applied and the Frame Generation.

i see, it may be a naming thing. but i’d be surprised if this new version hasn’t updated the upscaling technique at all and is just using old DLSS 2.0 (especially because when i used DLSS 2.0 in the past, the result was worse than any other upscaling technique available)
if it’s not much trouble, could you please share that videi / speech you’re referring to? thanks!

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Here it is, from NVidia.

He talk about the first component of DLSS 3 been the AI Super Resolution (DLSS 2) still in development for all RTX card, then bla bla bla. :wink:

The way my 4090 is performing in msfs now with 200oxr in taa on my g2 is :star_struck:. I tried dlss and even setting it higher still results in degraded quality.

Had a smooth and crystal clear flight with heavy weather out of London city in a a32nx earlier and it was the most real it’s felt to date, coming from a 3080ti (paired with 12700k@5p4e).

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I tested also 200oxr and the result is amazing The clarity is incredible. Do you use TAA 100 and oxr 200?or the opposite?

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Today I can pick up my 4090 cards. Coming from a 1080ti.
Hope it’s worth the 2k.

Next week I7 13700k and new Mainboard and ram.

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I finished all my testing and I’m set for now, with this version of the driver (522.25).

FPS capped @ 44
DLSS Performance
All VR settings on ULTRA (but Ambient Occlusion, Light Shafts and Raymarched Reflections, all on Low).
Terrain LOD 150
Object LOD 200
OpenXR @ 200%
No Retroprojection (not in OpenXR, nor ingame)
No OpenXR Toolkit

This way is really smooth and incredibly detailed (I frankly think the graphic is basically on par with flat 4K). Now I’ll get back to flying :smiley:

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If I’m coming from a RTX 2060 to the RTX 4090, would I need a new power supply? (obviously could do some research that says ‘yes’ or ‘no’ but want to hear from people that ACTUALLY have the RTX 4090)

Well, what do you have now? I have a 1050 and it’s well enough for the task. I wouldn’t go below an 850 in any case (also nVidia says 850 is the recommented “size”).

BTW, consider also the space issue - these cards are HUGE.

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I have a 800w and it’s ok. At the moment without any trouble.

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Thank you; appreciate the info

You can try overcloking your ram to 3600. I did it for my budget 3200 to 3466 I guess without issues

Minimum required for 4090 is 850w. If you have that and you aren’t handing a half-dozen 3.5-inch drives off the power supply, that should suffice. I put the 4090 in my 10900K system with an 850W PS while waiting on my 13900k and motherboard to arrive, and it’s been rock-solid. If you’re anything less than <800, or you don’t have at least 3 8-pin power connectors, a new supply is in order.

I went 1200W on my new rig because power supplies are most efficient when running at less than full load.

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I’m coming back to MSFS from a fairly lengthy break. Here is my current setup:

  • i9 12900K
  • 64 GB DDR4 RAM
  • RTX 4090(MSI)
  • VR: HTC Vive Pro 2
  • Monitor: LG 5K(more like 4.5K) capped at 60Hz (running MSFS at 5120 x 2160)

Could anyone possibly share what they have found to be the best VR settings for a similar setup? (Screenshot of the VR settings page if possible).

Thanks in advance!

I have the same setup and also thinking about to upgrade to a 13900k. Please post your impression and review when you have the new Intel cpu. I m not sure if I should take the step, if it is a good idea. I didn’t do a benchmark with the 4090 + 10900kf so I’m not a aware how much power is left with the 4090.

I hope I can keep my 1000w psu too.

Really intrested in your opinion

@JayGeeTech, 13900K is definitely worth the upgrade from the 10900K with regard to MSFS. Annoyingly, most of the reviews compare it to the 12900K, where it’s only a bit faster, but going back three generations to the 10900K it’s a solid boost. I’d estimate I’m getting about 150% of the FPS on CPU-limited areas (without factoring in the 4090 doubling) on the 13900K vs. the 10900K. Which is the difference between 35-40 fps and 50-60 fps in the most demanding areas. It’s less of a factor if you get a 4000-series card, but because the base frame rate is higher it still feels noticeably smoother than it did on my 10900K.

Using a flight over NYC from KLGA with details cranked to 250 LOD, 200 object detail, here’s the average frame rate I was getting:

10900K, 3080 10GB: 40 fps
10900K, 4090: 72 fps
13900K, 4090: 98 fps

Also check out my post on performance with FSLTL running.

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13900k at what frequency? + 49090 = 98FPS

Is that in VR mode? How can you get higher than 90?

Yeah it’s unlikely to help in much VR as you’re not as mainthread limited as 2D is with big cards. Basically it renders at a higher resolution then downscales back to native. This give more work for the gpu and theoretically should look better but I doubt it’s too noticeable as very few textures in MSFS are higher than 4k.