I noticed a strange glitch on the runways at different airports.
The broken textures cause the plane to crash during landing due to the bumps.
before the 2nd patch this problem did not appear. These problems only occur at photogrammetry airports. As soon as I deactivate photogrammertry the glitches are gone.
Is there anyone who has this problem?
Any advices are welcome, thanks.
Yes, multiple users have crashed into invisible terrain objects, and visible ones that shouldn’t be there.
I recommend that you submit a bug report to zendesk (link at the top of the page). Hopefully, the developer, Asobo, will fix it someday. You can also post a thread in the “bugs and issues” sub-forum. Actually, the moderator can probably just move this one over there.
Yes I noticed a similar thing but it didn’t make my plane crash. When I did a manual cache of an airport (in a photogrammetry region) I noticed strange lines going across the runway, almost like the runway has spit in half. The lines are white in colour. When I fly same runway with photogrammetry off they disappear. Have you raised a ticket with Zendesk?
I don’t use any mods, and my cache is always cleared after exiting MSFS. I also do not use any manual cache. So all data is pulled fresh and since no mods, it’s using MSFS default textures.
I have already tried it with different LOD levels and resolutions. I also tested the overall quality from low to ultra. manual cache is disabled…nothing changed.
It seems this glitches come with slow/ unloaded textures (see below)
When landing at KLNK (Lincoln Nebraska) on runway 18 I noticed the same thing. I had already slowed to taxi speed, so did not crash, but it was like hitting a speed bump.
Yes EDDP have issues, see capture, in an area of a bridge over the train line, the aircraft just dive into the ground, and full of bumps all over.
Feel free to issue a bug and to use my picture:)