I noticed a strange glitch on the runways at different airports.
The broken textures cause the plane to crash during landing due to the bumps.
before the 2nd patch this problem did not appear. These problems only occur at photogrammetry airports. As soon as I deactivate photogrammertry the glitches are gone.
Is there anyone who has this problem?
Any advices are welcome, thanks.
Yes, multiple users have crashed into invisible terrain objects, and visible ones that shouldn’t be there.
I recommend that you submit a bug report to zendesk (link at the top of the page). Hopefully, the developer, Asobo, will fix it someday. You can also post a thread in the “bugs and issues” sub-forum. Actually, the moderator can probably just move this one over there.
Yes I noticed a similar thing but it didn’t make my plane crash. When I did a manual cache of an airport (in a photogrammetry region) I noticed strange lines going across the runway, almost like the runway has spit in half. The lines are white in colour. When I fly same runway with photogrammetry off they disappear. Have you raised a ticket with Zendesk?
I have already tried it with different LOD levels and resolutions. I also tested the overall quality from low to ultra. manual cache is disabled…nothing changed.
It seems this glitches come with slow/ unloaded textures (see below)
When landing at KLNK (Lincoln Nebraska) on runway 18 I noticed the same thing. I had already slowed to taxi speed, so did not crash, but it was like hitting a speed bump.
Yes EDDP have issues, see capture, in an area of a bridge over the train line, the aircraft just dive into the ground, and full of bumps all over.
Feel free to issue a bug and to use my picture:)
I’ve run into similar glitches at various runways, especially lately at KBNA (Nashville), which is the largest “local” airport to me, and one I’ve been using a lot to try to figure out the 787’s autopilot quirks and bugs. I reported one to Zendesk along one particular runway bad enough to wreck the plane (“You have damaged your landing gear”) at less than 55 knots on rollout, but that was the only runway seemingly affected - landing on others was not an issue.
Today, I was landing on a different runway, runway 31, a runway I have been landing on for a couple days including just last night. Three times, the same sort of thing occurred as seen below. And keep in mind, I was flying circuits - taking off from the same airport I was landing at, from the same runway! Each takeoff was uneventful with no weird runway issues.
The first “crack” slews the aircraft around, and the next one tossed it right back into the air! I trimmed the video I made, but as I was sort of flopping in the air over the field, there were two more visible cracks further down …
The good news is my Zendesk report about the prior issue has been marked “Solved” - hopefully that means it’s a program glitch rather than some poor developer having to manually massage textures and elevation maps for potentially thousands of runways and airports around the world.
Okay, I tested it as well at KBNA and I had the same issues. The render glitches look like in your video above. Hope that it will be fixed by Asobo with next update.