… I opened a new topic on that “tile texture” issue over here …
Is that crack always at the same place?
Does it “heal” if you wait? (and move the camera slightly?)
Doesn’t alter in any way.
The Developers FPS Counter tool shows 4 lines below the FPS “Tearing Prohibited”. Is this part of SU5 or the hotfix? I haven’t seen it before.
It is there since SU5, I think it just means you have v-sync enabled.
hmm … then that is a different category of bug.
Perhaps in this case it actually is a mistake in the locations elevation data which causes those tiles to expose a crack.
I will visit that place to see if I get the same crack.
This happens to me at KEMT on RWY 19. If you land on centerline the plane will crash into the ground.
Flying from KBVU to KLAS to KHND to KSAN, areas I frequent, I now encounter lots of uneven terrain and airport signage floating in the air. These never existed before SU5. Related to the downgraded graphics? Problem with photogrammetry? It seems that all the buildings are fine though.
Mysterious hole in taxiway
Floating runway markers
Wind socks in the air
The hover carts of KSAN
Big KLAS rift zone
At least the shadows look right!
Improved DEM most likely. Airports have to be adjusted afterwards.
… so I took my drone to EIAB today and what you have discovered is a pretty interesting … “thing”
If you take your drone you can follow that crack up pretty far … westward … into the woods, over the rivers etc… It feels like that crack is not stopping at all. Sometimes the sides are changing in “who is higher” … but the crack remains.
I think that this discovery justifies it own bug topic. I am not sure if this is “new” … but I have not seen anything like that before.
Since you @DJDonohoe discovered this … do you want to create a new topic for that?
The runway tears that were causing crashes in photogrammetry areas seem to have now been resolved for me since SU5. (Not to be confused with some of the DEM issues reported, that are a different problem).
Tiles seem to be loading faster and, as a result, runway terrain (for me) is not showing the discontinuity that it previously was prior to this update and thereby not causing the aircraft crashes I was previously experiencing.
Yes, I would agree. IMHO the original topic of this thread has been resolved.
I think we should move the remaining (new) issues to new dedicated discussions.
The issue I had is resolved and it may have been with the Object LOD that was previously set at less than 1 so the airport wasn’t loading up in time! Now I have it set at 2.5 and no issues, thanks to SU5 and the follow up updates!
In my case, I found that after SU5, my photogrammetry was turned off by the update. Once I reset my settings everything returned to normal
Is that crack “permanent” … so always at the same place and never healing?
If so, then it might be another incarnation of the issues collected here:
Runway 16C at Seattle Tacoma Intl has some serious issues, got launched into the air three times on landing.
Just encountered this for the first time. KOAK RNWY 30 between W2 & W3.
on takeoff CJ4 3 times… 4th time I taxied very slowly, still hit the tear but didn’t crash, then continued for normal rotation.