ISSUE DESCRIPTION
Description of the issue:
I’m currently experiencing a major issue with scenery rendering in MSFS 2024 Beta SU3. The problem is visible in the screenshots below and includes:
Detailed scenery is only rendered in a circular area around the aircraft** – this seems to match the current Terrain Level of Detail
radius.
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Outside of that circle, the terrain becomes blurry and looks like low-resolution placeholders** – no detailed textures or proper mesh.
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Autogen objects like trees are missing in the distance**, even with all settings set to Ultra.
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Bing streaming is enabled and working – data is being downloaded, internet connection is stable and fast.
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No CPU/GPU bottleneck – the sim runs at 90+ FPS with headroom on both CPU and GPU.
Did you experience this issue before you joined the Beta?
No
[PC Only] Did you remove all your community mods/add-ons? If yes, are you still experiencing the issue?
FREQUENCY OF ISSUE
How often does this occur for you (Example: Just once, every time on sim load, intermittently)?
Some times
REPRODUCTION STEPS
Please list clear steps you took in order to help our test team reproduce the same issue:
YOUR SETTINGS
- CPU: AMD Ryzen 9 7950X3D
- GPU: RTX 5090
- RAM: 64 GB DDR5
- MSFS 2024 (Beta SU3 – latest version)
- Terrain LOD: 200–300 (issue persists regardless)
- Internet: 1 Gbps fiber
- Monitor: 4K 100Hz
What peripherals are you using, if relevant:
[PC Only] Are you using Developer Mode or have you made any changes to it?
[PC Only] Many issues may be due to an outdated graphics card. Please state your Graphics Card Driver Manufacturer (NVIDIA, Intel, AMD) and Version:
[PC Only] What other relevant PC specs can you share?
MEDIA
[END OF FIRST USER REPORT]
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