SDK Q&A: Ask your Questions Here!

I want to ask the devs the following question
Is there any relation or problem between photogrammetry like Terrainlod and (standard) handcrafted Objectlod on how they handle together in the sim (egt priority problem) of when and how to load in, or might this be an graphics issue that these two, cannot or will not load equally together due design of graphicsboard so this will bring stutters, or might this be driversoftware related.
For two out of three sounds fixable to me, and the one that cannot sounds like a design flaw of graphicscards up till past and the just released 4090