See also The clock in the cockpit of some planes runs slower than in the real time on my XBOX
The issue is still there, also in 1.37.5.0! I am convinced it has to do with the overall complexity (choosen aircraft, e. g. Longitude with Garmin 5000, and scenery (handcrafted airport, TIN city, …), and influences the amount of time deviation and “slow motion”. The issue is serious, because a sim not working in real time is “worst case” in my opinion.
Are you using Developer Mode or made changes in it?
no
Which aircraft are you using that experiences this issue?
Longitude, TBM
Brief description of the issue:
See above. Deviation goes up to 20-35 % (slower than real time).
Provide Screenshot(s)/video(s) of the issue encountered:
Detailed steps to reproduce the issue encountered:
e. g. Longitude flight EHRD to EDDK, with WU and CU installed. No further add-ons installed!
PC specs and peripheral set up:
Xbox Series X
Are you using DX11 or DX12?
Are you using DLSS?
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Do you have the same issue if you follow the OP’s steps to reproduce it?
Provide extra information to complete the original description of the issue:
Are you using DX11 or DX12?
Are you using DLSS?
If relevant, provide additional screenshots/video: