I used to play MSFS from back in 2020 when everything was unstable and it was more or less a gamble whether you could complete a flight. I switched back to XP to gap the time until this sim, which is arguably the best when it comes to visuals, is stable.
This weekend it was time to pull out the good old MSFS again.
Fresh install on a dedicated SSD. Addons up to date. CPU and GPU reverted back to stock configs (First issue: how can a sim be so painfully unstable that it can’t take some overclocking - at least that’s what everyone always suggests. I mean, sorry, NO other software is so sensitive)
Hopped into the CRJ and set everything up.
First: Custom views. Needlessly complicated. Incomprehensible difference between ‘internal’ and ‘external’ views. The camera.cfg does whatever it wants when restarting the Sim (mind you, I know my way around these cfg files and their quirks, I did my own model matching way back in 2020 with converted FSX models)
Second: Still a limitation by mainthread. Now, I understand that Sims have a huge toll on CPUs. But there is no clear indication as to how a settings impacts GPU or CPU. Impossible to tune. And every forum post I searched said something else. HAGS on or off. Gamemode on or off. Everyone has a different opinion. But the bottomline is, there should be no two opinions on simple settings (see how straightforward it is in XP)
Third: I departed out of KORD (3rd party addon) using the CRJ and AIG on Vatsim. Every single time someone tells me: turn off third party addons and see if it works. Otherwise blame it on the other devs. Sorry, by now, this cannot be an excuse anymore. MSFS is a platform upon which addons are based. Everyone (according to the forums) has issues here and there. The common denominator: this sim.
Fourth: Peripherals. I use the TCA Boeing Yoke and Quadrant. and some TM rudder pedals. The pedals stop working constantly. And when the Sim recognized them again, they are in a half brake state requiring a parking brake engagement and disengagement. The pedals work just fine in P3D and XP. Everything is calibrated with official software. Drivers are installed. Again, it is only this Sim in which I see issues.
Fifth: CTDs. I have them left and right. Fresh install, no addons, addons, process lasso, no overclock, overclock, low settings, high settings. Just everywhere. Sim Update 8 didn’t work, so I opted for the SU9 beta. Same.
Sixth: Flighttime not logged. I mean, how hard can it be?
Seventh: Spawn location: is it just me or is the Airport NEVER saved when I select the origin? I keep seeing airports in the pre-populated list in the flight menu that I have never been to. All Airports I selected before: not there. A minor inconvenience, but it adds up.
Eight: Eyecandy is nice and all, and the majority of users prbably doesn’t care on their XBoxes, I get that. But Asobo should think about hiring people with some expertise in CFD calculation and aerodynamics. A Pilot doesn’t do the trick, they fly the thing, don’t develop. Every plane I flew had deficiencies in their flight model. Some more, some less. And no, I have not flown every model IRL. But being an aeronautical engineer I have a pretty good idea how air interacts with surfaces.
I just got my third CTD and had planned a few hours of flying. I gave up, frustrated. I had some time to spare and wrote this post.
Don’t take it as a rant, I really like MSFS. Such a breeze visually compared to the others. I loved setting up the plane and taxiing. Until I got my CTD.
And for everyone arguing this Sim is rather new. It’s been out for 2 (TWO) years almost. I should be able to enjoy it without CTDs, worrying about how an addons affects stability (mind you: all are well regarded devs), or without having to set it up for hours on end to not have weird stutters or assign a few buttons (the pre-assignments for PC users are useless anyway IMO).
Specs: 5600x, RTX3080, 32GB, 4x3TB SSDs, Win 10.