I have pretty well the same PC specs (i913900k/rtx4090) and my 9mo QPro works great with MSFS using Link with any decent usb3 cable that gives you at least 2.2Gbps in Oculus desktop app device usb test. After trying zillions of different settings and addons like OpenXR Toolkit I’ve settled on these settings/setups;
First of all, the basics;
OpenXR Toolkit; Not using it anymore. Just adds more unnecessary complexity if you have a high end pc imho.
Win11 latest updates and the latest nvidia driver 536.67, using DDU in safe mode to properly uninstall previous drivers and select the option to stop windows from updating gpu drivers. Also just using the stock windows defender.
Windows graphics; HAGS disabled and Game mode turned off.
Nvidia control panel 3d global settings (no need to apply separate ones for any of my apps); All defaults except power = prefer max performance and change Quality filtering default from Quality to High Performance. No need to muck around with anything else imho.
Oculus Desktop PC app (using latest public beta v56 and headset v56ptc) device graphics settings at 80Hz refresh rate and the res slider full right. Also, Oculus runtime set as the default OpenXR runtime.
ODT settings all defaults/zeros except ASW off, distortion Low, bitrate 650mbps, link sharpening normal, mobile asw disabled, and local dimming enabled.
MSFS settings; DX11 and set overall to Ultra, save and then, lower trees and grass/shrubs to low, clouds to high, windscreen effects to medium, and increase AF to 16x. If you aren’t applying any super sampling with ODT (pixel density) or OTT (what I use) then use TAA (depending on aircraft/senery complexity) at 80-95 with RP off. Actually, DLSS seems to improve with every nvidia driver update with my 4090 so DLSS/Quality or Balanced with MR enabled also works pretty well now.
Traffic settings as low as you like (I use around 10%) and clear rolling cache after updates, then set it to 20-30Gb max. Rest pretty stock standard. Even with the best settings, if you move your head quickly in the cockpit (or do crazy yaw commands) you will always get a little lag with any streaming VR headset like your QPro. Move your head smoothly and take advantage to the QPro’s edge-to-edge pancake lens clarity which allow you to move your eyes around quite a bit anyway. Also, all msfs config settings at defaults.
If you want a little better/smoother results try applying 1.5x super sampling and switch to dlss/performance and RP to Depth. This is what I’m currently using. The 1.5x SS together with dlss/performance gives me very good cockpit clarity, bit smoother performance, and helps minimize distant AA shimmering (TAA without SS still works very though). If you find that ASW kicks in once in a while you can just press ctrl+num1 to turn it off (numeric keyboard 1, not top row 1). One of the reasons I use OTT is to set this up as a game profile to make sure it’s off and to also set the SS at 1.5x to avoid this staying too high for other apps. After exiting MSFS it reverts automatically back to my OTT default (= 0).
Anyway, these are the settings that I’ve found work best with MSFS. I suggest you give these a try and see how you go. Also, I suggest you avoid fixing framerates, mucking around with latency settings, and over-monitoring performance graphs. If you must know, I get a very nice, smooth 40fps, lol! Just concentrate on getting the best clarity and smoothest performance. Beauty is in the eye of the beholder imho.
As an Aside; I mainly use Air Link and although distant objects lose a little clarity and/or pop in a little later, I still prefer the freedom of being wireless. I use an external 10000mahr 30w battery with a short 1m battery cable with right angle connectors, placed in my front shirt pocket for nice long runtimes. Together with a front to back top strap my QPro is comfortable enough for any long runtimes.
I use exactly the same setting as I do with Link except I set the bitrate in the Rift home dashboard menu (far left icon) bitrate to 200mbps Dynamic (not fixed). I also add 5mbps dynamic bitrate offset in ODT and find that this helps stabilize my bitrate to around 160-170mbps. Nothing fancy with my 1gig router/wifi setup, just the standard recommended ethernet wired with dedicated 5Ghz/80mHz wifi close by (2-3m away in my case). I’m the only 5Ghz user in my house and everyone else in on 2.4, with band steering disabled, and I find/use a the best fixed (not auto) channel selection (ch36 in my case). Also, with Link or Air Link it’s best to minimize any unnecessary usb and BT devices while playing any PCVR games/sims.
Also as an aside for other SteamVR apps; I set global visuals Manually (not auto) to 100% and disable advanced super sample filtering (makes distant objects a little too blurry).
I hope this helps. Good luck mates and cheers.