SU5 graphics quality

I’ve just posted a series of screenshots (see below).

They are showing a bug which you can spot when comparing the same scene, with the same settings, between 3D and VR modes:

This doesn’t tell this is a SU5 specific graphics bug, because I’ve been observing it since they’ve added VR, but this is showing what looks like an actual discrepancy in the Shader code between 3D and VR modes.

Therefore I wouldn’t be surprised there are other similar discrepancies between SU4 and SU5 that went under the radar too, especially when consider the Shader bug I’m illustrating when comparing 3D and VR modes has been there for nearly 8 months already and it can easily go unnoticed if this is not specifically tested in QA for example, or if any VR “todo” has been put on the side for the last 8 months too:

3 Likes