I’m almost positive that has been there since launch, no?
This screenshot was shared on these forums 16 months ago:
Something seemed different when I just quit a group flight. Have to look again later.
Xbox X. The move using the mouse is slower than before. It had also happened in an earlier beta
Lots of improvements but the missing factor is the weather still.
Guess we will see what SU7 brings us.
Thanks for the heads up!
Unfortunately it got to 99% installed and then the game crashed
A note to anyone in the Beta program that decides to get out of the beta and stick with 5.1. If you had ChasePlane installed and working, it is broken when you go back into the sim and you have to reinstall and reconfigure your settings.
I’ve just had 2 crashes when installing the new market contents from the update.
Trying to isolate which exact download is doing it so people can avoid it.
If you allow it to download and update it the sim crashes
Xbox X
Streamed content
Graphics set to he highest options (fauna off)
RC 16GB
Live Weather ON
Real Time traffic ON
all 3rd party airports
A320N Inibuilds
ATC ON
Thrustmaster TCA stick, throttles, rudder
4K 65” LG TV
Completed 3 flights with sim restarts between
LSZH - LQSA
LQSA - LSZH
LSZH - LIPZ
I have noticed better graphics (Slightly better around Zurich) and much better over central/eastern Europe world scenery. Specifically when on approach to LQSA, all Sarajevo City buildings formed about 8-10NM which was not the case in recent days/ weeks on SU5.1. Even flying over the landscape looked clearer, forrest lines and fields looked sharper on descent and arrival below 20000”
On return leg to LSZH I noticed Zurich airport was sharper and visible from greater distance about 15-17 NM (RWY14 approach).
Flying over Alps from LSZH to LIPZ the mountain peaks also looked sharper
But… I have noticed little more stutter in this beta at LSZH and LIPZ, acceptable given it is beta.
Another observation: I have been using ATG (Airline traffic global) by Bravo Airspace add-on over the past few weeks and there seems to be an improvement from SU5.1 to SU6 beta in a way that correct liveries are showing on the ground traffic e.g. up until yesterday LSZH would typically be occupied with some Swiss, some Helvetic, Air Baltic and many many (heaps) of Brussels liveries but today on 3 flights involving LSZH I didn’t see a single Brussels livery and there were a lot of Swiss and Helvetic liveries and few others that better matched the region I was flying in.
I tested it for a good hour on PSVR2; the resolution is definitely better, but we’ve lost a lot in draw distance and LOD. I think it’s an unavoidable compromise. We’ll see how it goes with future updates.
After reading all the positive opinions, I decided to check if SU6 really looks better on PSVR2, so I installed the Beta version on my base PS5. SU6 looks way better on PSVR2 – the cockpits are very sharp and readable, and there’s much less blur on the terrain and models. Now SU5 looks ugly to me and I don’t even feel like flying in it anymore (although my TM Hotas 5 doesn’t work in the SU6 Beta).
Hey folks,
If you haven’t already we’d really appreciate your votes on our Surveys for the 1.8.5.0 Beta build: SU6 Beta 1.8.5.0 Surveys - Sim Update 6 Beta | MSFS 2024 / Surveys - Microsoft Flight Simulator Forums
Thanks
The MSFS Team
it shouldn’t be a compromise as its only foveated resolution bump, not overall..
yet reduced LODs are in 2D flat mode too..
Has anyone else on Xbox series X noticed an increase in fan speed on this latest beta? I was doing a flight last night and the fan was audible, I’ve never really heard it running on any previous sim updates. I’m thinking perhaps this latest beta is utilising more processing power or multi threading causing the Xbox to run slightly warmer. Performance so far has been great though for me from what I’ve seen so far.
Working very well on my end. Performance is great and seeing at the very least 80 FPS at all times. No crashes or stutters and looking around with TrackIR is very smooth. Playing with the sim maxed out aside from TLOD at 350.
i9-14900KF / RTX 4090 / 64GB DDR5 RAM @ 6000 / NVMe M.2 SSD / 2560x1440p @ 180Hz / 1Gbps connection.
They did update during beta in few betas ago when it broke
Worked ok for me when I went back to 5.1.
I did have to go through the tutorial again, but other than that all previous cameras, keybinds and settings were still present.
Are you using DLSS Quality? And for FG, are you using FSR?
No I’m not. I’m using TAA.