Over the past updates, players have reported an issue where, after long flights, some scenery would fail to load correctly. For example, airport and runway textures could be missing or fail to load properly when arriving at the destination after a long flight.
Asobo has now addressed this issue in SU7 beta 1.9.12.0 with the following fix:
Fixed a memory leak in the visual transition, causing visual degradation after long flights.
This topic is intended to collect feedback and test results from long haul flights and see how this fix performs in different aircraft, routes and PC, Xbox, Playstation configurations.
To make the results as useful and comparable as possible, please provide as much detail as possible about your flight and system.
Flight Information
- Aircraft:
- Departure:
- Destination:
- Flight time:
- Route / SimBrief flight plan:
- Weather: Live/Custom
- Live traffic: Yes / No
MSFS Settings
Please provide screenshots of your MSFS graphics, online settings, or describe in detail exactly which settings you are using.
Community Folder
Please provide a complete list or screenshots of everything currently installed in your Community folder.
Please also mention which add-ons were active during the test: FSUIPC, SpadNExt, Mobiflight, ASFS,Rex etc.
NVIDIA / AMD Driver Settings
Please provide screenshots of the driver settings you are using for MSFS, or describe them in detail.
Please also include your GPU driver version.
Platform / System
Please specify whether you are playing on Xbox, PlayStation or PC. If you are playing on PC, please provide your system specifications.
PC Specifications
- CPU:
- GPU:
- RAM:
- Storage / MSFS drive:
- Windows version:
- GPU driver version:
Flight Result
Please share how the flight went overall and whether you experienced any performance or scenery-related issues, particularly during the approach and landing.
The more details provided, the easier it will be to compare results between different systems, aircraft and routes.
NOTE: We are continuing to monitor telemetry and feedback from the initial SU7 flighting build, and are aware of regressions in both stability and performance from SU6.1 across all platforms. Fixes and optimizations to address these issues are coming in future SU7 flighting updates.






















