A 3090RTX (457.30 driver), i9 5.1Ghz/Win 10 64 bit Reverb G2 user. So I installed new OXR version and SU7 this morning. While DirectX12 is selectable as a beta version in the PC settings, there is no specific VR version, so I assume when you select it in PC settings it also adjusts for VR (not sure). I noticed the VR toolbar displays fine, but when you click on the cloud (weather settings) for example, or the fuel settings, there is no drop down or menu that appears. I did notice that live weather selected now really impacted the smoothness. Again, not sure if that’s due to a previous setting I had or is a function of the update.
I did load the F-18 and while not the Hawk in my view, it is a positive step forward. The Hornet flight model is pretty good but I noticed its slow speed characteristics need some attention. Dropping gear/flaps at 250KIAS which is safe gear/flap extend speed for most fighters causes the bottom to drop out literally and no amount of trim to counteract is sufficient, so you have to pull pretty aggressively to maintain level flight. I was pleased to see the flight vector symbol accurately depicted, but she’s very twitchy on final approach–again due to slow speed modeling.
Now, overall, again in my opinion so far, I really didn’t see a performance bump, increase in clarity, in fact, the VR experience seemed a bit more glitchy–like, some micro-stutters and the visuals seem a bit more grainy. I went back to DirectX11 in the MSFS PC settings and it seemed to help a bit. Clearly, I will need to tweak again to find the sweet spot and look forward to hearing your thoughts.
Finally, I appreciate the effort from the MSFS team to improve the overall sim experience for the most users. I’m not convinced VR has improved at all.
Thanks in advance.