Can’t seem to get the rudder to work, it’s bound to my joystick twist axis and works fine with everything else but no joy with the Wright for some reason.
When I flew this around a bit earlier at Kitty Hawk there was at least half a dozen other Wright Flyers buzzing around and crashing which was quite the sight. Had a few flights and on my final flight I managed to fly along the whole runway length and had to put her down before hitting some trees. Really happy this important part of aviation history is in the sim now.
The Wright flyer is about as I expected. Really nice. Something to play around in. One strange thing happened when I selected the wright flyer and then selected my departure airport, the world map had a strange graphical issue.
I need to find an airport on a nice cliff and see how long I can keep it in the air.
When I choose First Flight hilltop I had the same grapical bug. According to the info I read, this happens, when you select a place, that is not flat and level.
I had fun taking it on a few flights today. It’s well done and is such an important piece of history that I’m glad it’s in the sim.
However, they didn’t use their catapult system until the next year when they started doing their tests at Huffman Prairie back in Dayton. The winds were strong enough at Kitty Hawk that they didn’t need a catapult to get enough air speed.
“The Wrights completed the catapult and used it for the first time on 7 September 1904.”
Try using auto-rudder. In the Flyer, the hip cradle used to warp the wings was also attached to the rudder. This design was perfected in their 1902 glider. The movable rudder allowing coordinated turns was one of their biggest breakthroughs during the fall of 1902. It was apparently Orville’s idea.