Are you on Xbox, Steam or Microsoft Store version?
Are you using Developer Mode or made changes in it?
Brief description of the issue:
I am living in California, US. Recently, I move to a new apartment and start using AT&T fiber. However, I encounter a very strange problem. Each time I start the game, even in the menu, the game will totally freeze for a couple of seconds, and then back to live for a couple of seconds, and then freeze again. I tried to reinstall the game, and windows a couple of time, but nothing helps.
Since AT&T fiber has a bad reputation for connection stableness, so I connected to my cellphone hot spot for testing. Magically, everything works fine. Than I suspect this is going to be a network issue.
I use Fiddler to check all my network traffics, and I find that, each time the game is trying to connect to dev.ditu.live.com:443, the game freeze until it returns HTTP 502 (which is an error) the game back to life. until the next time, the game tries to connect to dev.ditu.live.com:443 again.
dev.ditu.live.com is a server in Beijing, China (about map service, I guess), and like I said AT&T Fiber sometimes has problems to establish a stable connection to some servers in China. I know this should be a problem for AT&T. But I am still wondering why my game is trying to connect to a server in China while I am living in the US.
Currently, my Windows 11 location is set to Hong Kong and uses the Chinese language. My Steam region is the US. I tried to change the Windows 11 location to the US to see if the game is trying to connect to another server. But it doesn’t work.
Is there a way to let my game connect to a more local map server?
Provide Screenshot(s)/video(s) of the issue encountered:
Detailed steps to reproduce the issue encountered:
Simply start the game, and the game will start freezing for a couple of seconds, and again and again and again…
PC specs and/or peripheral set up if relevant:
Not relevant I guess
Build Version # when you first started experiencing this issue: