TIN spikes everywhere… is there a fix somewhere?

World Update 22 looks awesome! However:

There are lots and lots of ugly „spikes“ in many areas, I guess these are scanned trees. It looks rather silly.

Does anyone know a mod that fixes this? I did not see anything yet on flightsim.to…

But maybe I missed one?

Thanks

msfs-2024

Area of example: Google Maps

Where was this taken?

Known issue: Lots of bad photogrammetry in forested areas after WU22

Based on the EFB in the screenshot, its Baker Lake, north of Concrete Mun (3W5)

I noticed a ton of these as well in several areas. Definitely more noticeable in areas with trees. Crater Lake, Mt Hood, and North Cascades were all pretty bad in this regard. We’d be much more able to test this if it were clearly communicated how far the new TIN extends. Sometimes it’s hard to tell if you’re in new or old stuff.

(post deleted by author)

There is a Google Link to the area right above the images… :))