Trees are still hilariously large

And trees flicker horrendously too. I was flying in Western New Zealand where the hills are carpeted with the new trees and it’s just flicker city!

At least your trees actually look like trees and not Roblox shrubs, which mine look like at the moment:

I have just flown out of and into Gloucester in the Hunter Valley NSW, Australia. There were two business jets there which wouldn’t be in reality … the airport is a small single grass strip glider venue for small aircraft; Gloucester town couldn’t be identified on my way out and it wasn’t until I returned over it that I could see it … smothered in over-sized and far too many trees. Too many trees ruins the visuals and could make VFR navigation difficult. In reality there are only a few trees in the town (a Google Earth search can verify this - MSFS 2020 had it about right). We need to get rid of 80% of trees at least in this region - and I assume everywhere else.
Also Stratford Coal Mine is incorrectly represented. Until these things are rectified I cannot go back and look at such a messed up region … a great pity for me personally. I know it well from the air and ground and this is definitely not right. I saw the tree problem covered in a YouTube video in America during the Alpha period, so why wasn’t it fixed then? This a serious issue that needs to be addressed as soon as possible.

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Some trees in downtown Vancouver (Canada) are as tall as the tallest buildings.

Monster 50-storey trees in Toronto, too.

Outskirts of Chicago, [specially where the photogrammetry ends in the western suburbs], has way too many tall, thin conifer trees. This is not how it looks in real life, and there should be more deciduous [ rounded] trees.

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Is there some kind of compiled list we can share with Asobo ? Definitely agree with you guys, trees are messed up in numbers and size…

I live in southeastern Wisconsin, maybe 60 miles north of Chicago and have been flying around my area a bunch and it’s the same thing. Tall conifers everywhere. My city should probably be about 75% deciduous trees, but instead is 95% coniferous in sim. The wrong tree type combined with the giant heights of them make my entire city look odd. Otherwise they’re great tree models.

Area immediately surrounding Southport airport (YSPT) just to the north of Brisbane Australia. Just after takeoff from runway 19:

You can see that some of the trees are the correct size (amongst the houses), but the ones surrounding the development are HUGE. They must be 6 storeys high. The whole surrounding area is like this, and when you get up to about 500 ft AGL it looks like northern Brisbane is basically a jungle.

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Do you have the same issue if you follow the OP’s steps to reproduce it?

YES!!!

Provide extra information to complete the original description of the issue:

I checked five Canadian cities (Winnipeg, Toronto, Montreal, Quebec City, and Halifax) and I found oversized AI trees in all of them.

I also checked London, Rome, and Marseille. They too are full of oversized AI trees.

Whether causal or not, this phenomenon corelates with the presence of PG trees.

If relevant, provide additional screenshots/video: