I am able to get the right monitor to render somewhat close, however the left monitor is way off. There needs to be better setup options and FOV changes for use with triple monitor setups, similar to that of iRacing and Asseto Corsa.
Thank you for this report. Weāve moved your topic into the User Support Hub.
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I think you probably want to move it back to the Bug Reporting Hub @DementedCorn327, the OP is correct, this is definitely a bug and has been reported on other forums (most likely here but I canāt make my way through the 1000ās of complaint threads).
Hereās a video from my phone that shows the distortion on the third monitor. This isnāt a case of the settings not being rightā¦the window isnāt being rendered correctly.
Could you create a new bug topic but without deleting the template and filling in all required fields ?. It is very important for the devs and other users that want to participate so that they have all the necessary information.
Thank you !
Yeah I had this bug as well. I somehow made it worse than it got better so I donāt know what my actual fix was⦠But it seemed to work normally after I deleted my rolling cache on the next startup.
Worst-case workaround I had: Render a 3rd window and make Window 1 (or the erroneous window) super small
Not sure how they could have borked this. Iād have thought it was literally just a replication of what existed in 2020? I mean they said they werenāt making any improvements to multi monitor and it was ācompleteā in Martials words⦠then it went backwards and got worse!! If it wasnāt depressing it would be laughable.
I created a new bug topic. Today, the left monitor renders better, but both are still very distorted. I tried to get good visual representations, I have my simrig partially disassembled at the moment, but the monitors are still in their correct orientation/setup.
Window 1 āstretchesā/pinches if you donāt initialize all three windows before starting a flight. So each time you go to start up the game, do this:
Launch Game
Open Graphics Settings, toggle a setting. Itāll force all three render windows to open
About desktop there are 2 possible settings either individual screens or connect them together as one desktop screen.
i use 3 screens in 2 different monitor size (two 19 inch and center screen 24 inch) for this scenario bind as one desktop like surround view
In the sim i setup multiview with mainscreen and left and right view in windowed mode
So one view for each monitor.
My question is have anyone tried it from here like this, and see this link
I posted on another topic earlier this week.
Hey. Iāve been suffering the same issue forever. Triple screen setup with surround turned off. Half the time when I fire it up, Monitor 1 does not render. Itās all stretched out like yours. Did you ever find a good solution? FYI, this is even after the latest 1.2 update. Thanks
The āsolutionā that @PHSepp796 mentioned didnāt work for me, and in any event its a work around to the issue, not actually a solution to the bug. Iād suggest this needs to remain a live bug for the time being but will defer to the OP
The last time I was on, using the recommended steps, I had the same results and did not solve the issue.
What it seems like to me, when āzooming outā, the camera moves on 3 separate ātracksā perpendicular to each monitor or just applying a skew instead of moving at an angle in relation to each side monitor.
I think support is getting confused with the issue. In my mind, the one issue is the user is not happy with the perspective and how to get things to line up.
The other issue is the ābugā with the resolution being āsquishedā. I have found this happens all the time in career mode. Sometimes it carries over to free flight, so I delete UserCfg.opt, reset the monitors, then fly free flight only. I donāt have the issue in free flight until I try career again. Then the world goes all egg shaped!