--Trippy/Moving Airport ground lights/taxiway lights in VR at night. Please try this and report.--

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Are you using Developer Mode or made changes in it?

no

Brief description of the issue:

Taxiway and other ground lights rotate around an axis in VR when moving head - Still.

Provide Screenshot(s)/video(s) of the issue encountered:

Detailed steps to reproduce the issue encountered:

Go to any airport with lots of ground lights in VR at night, Move your head, watch the ground lights and trip away without the use of hallucinogenic drugs. Probably best viewed from an airliner cabin.

PC specs and/or peripheral set up if relevant:

RTX3090, 5900X, 64GB 3600 RAM, 2TB M.2, Reverb G2 v2

Build Version # when you first started experiencing this issue:

SU9, WU9.


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Do you have the same issue if you follow the OP’s steps to reproduce it?

Provide extra information to complete the original description of the issue:

If relevant, provide additional screenshots/video:

Do you have the same issue if you follow the OP’s steps to reproduce it?

Just load a flight by night on a cloudy weather, near a big city, climb on top of the clouds and look toward the ground. You’ll see certains lights having a wired behavior though certain clouds.

Provide extra information to complete the original description of the issue:

Hi, not sure if it’s exactly related but streets lights / ground lights gets through clouds differently from left to right eye. More lights are shown on left side than right side which creates a strange disturbing effect.

If relevant, provide additional screenshots/video:

I don’t think this is related to what I reported. What I reported turned out to be an exagerated/pronounced version of chromatic abberation in VR. It’s a problem with most headsets and I don’t think Asobo can do anything about it.

Hey, check out this bug report and the video/screenshots, it may fit to what you’re describing and please leave a vote and your feedback if you experience the same: