I know at least once response will tell me to go download X or Y mod, but I cannot. I’m flying on Xbox.
That said, here’s what I am trying to understand.
I’ve used the World Map to setup a low altitude flight from KSFO to KPHX. By default, the system used a Direct departure, Direct arrival, and Direct approach. I left them this way.
Looking over the flight plan in the FMC, it shows that all of the LEGS of the flight (beyond the TO and climb out of SFO) are set to 310/ FL370 other than the last one EED at 310/ FL303.
Here’s what I am trying to understand. as the aircraft is in the midst of its current leg approaching ROMOF, the Airspeed Bug suddenly changes to 242 KIAS and the aircraft slows appropriately.
Where is it getting this information? If the FMC indicates 310 for the entire duration of the flight (obviously, I haven’t gotten close enough for ATC to assign an approach), how does the FMS know to lower the airspeed as indicated? I’d also like to understand why it does this in the midst of an actual leg and not at, say, the start of the next leg.
Yes, yes, I know the default sim FMS leaves much to be desired, but this is what I have to work with until it is fixed or someone creates a mod that is available on the Marketplace.
This happens for me with every 747 flight I set up this way, high or low altitude.

