Very dark buildings new york

Thank you for your response. My hope is that they can generally raise the light quality in the photogrammetry without over-engineering the data. I know people are excited about Direct 12, and options may or may not help, but at keast it us an upgrade from which something may evolve.

Question: FSX-based code allowed for shaders files, and options along those lines, but i have not seen it implemented so far in FS2020, at least as the UserCfg.oot file is concerned. Am i correct in thinking this would be an area for attention as a post-processing result? I am not a graphics tech, so i don’t know what is doable.

Have you ever been to New York? I’ve lived there. The sim is not too far off.

Ans how those payware scenery behave after updates? They are automatically updated, or you need to download a newer version at each SU?

Right now, the 10Gb of VRAM on my RTX 3080 seems perfectly adequate. I’ve been wondering if DX12 might make it slightly inadequate. Any thoughts on that?

It all depends. Not all addons need an update after a SU or WU. Notifications are given on updates from the Seller

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Might be a pain for those with slow connections or without flat as Bing data is approximately a tenth the size.

Do you have HDR on? I find the landscape in general gets darker when HDR10 is enabled on my LG Oled.

The lighting works different. In Bing and Google you have ambient light that is everywhere.. Try it, you can go around a large building in a city in Bing 3D, you won’t see any light difference, the photograph taken for that spot decides the light. The sun is a directed light. See Coppersens remarks: in MSFS you have the direction of sunlight, that will decide if you see dark or light on wands (buildings) below you. Better simulation of reality.

Yep, that would be something special, in the meantime, we have a number of photogrammetry cities with cityscape modelling packs that can add PBR and missing details to the existing photogrammetry splendour. Some which come to mind are, London, New York, Seattle, Chicago and Tokyo, although I’m sure there are many more.

Yeah, also Washington, DC, Frankfurt, Dubai, Brisbane. Plus many more if you go to Simmarket.

Regarding New York, I’m eager to try SamScene3D’s, but I know that Drzewiecki Design will one day be redoing their New York City for MSFS, so I’m also tempted to wait.

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