Yeah, unfortunately in my country (New Zealand) we don’t have the luxury of returning products just because we don’t like them. There has to be something wrong with it. I also don’t have a good enough GPU currently, which is what really balloons the cost.
The Sting is great in VR (actually all airplanes are, lol). Although it does have issues with the collision mesh. That makes the virtual cursor appear to hover too high or behind things. It drives me crazy as the airplanes is otherwise very well polished.
It can take a bit of work getting your simming habits setup for VR. I use minimal bindings and mostly use the virtual cockpit as is.
I can’t imagine not flying in VR anymore, unless it is the cruise portion of a long flight. Even my G2 is far superior to TrackIr on my 2k monitor.
I highly recommend VoiceAttack for configuring voice commands to do things like bring up the toolbar, or the options screen, switch VR mode on/off, or even to perform actions in the cockpit that you don’t have physical controls for. Just pretend you’re asking your copilot/significant other to take care of those tasks.
Okay, I got Virtual Desktop (I simply cannot bring myself to say, “I got VD.” I don’t know if you’re a native American English speaker, but “VD” is definitely something you don’t want to get!).
I set Godlike and did a few other preliminary setting changes prior to trying it out.
Unfortunately, when I put on the headset whist airborne, I had a near instant attack of VR sickness. Even now, as I type this, I still have the headache.
Now, I am susceptible to this sort of thing, but I didn’t really have an issue with MSFS in VR until now. I’m not blaming Virtual Desktop, but I’m wondering if I have it setup “wrong” and low refresh rate or something else has altered the visuals that may have been the cause of my VR sickness. The sickness hit me fast, as in immediately.
I, reluctantly, put the headset on just now to check the settings for Virtual Desktop. How should I have Streaming > VR frame rate, VR Bit Rate, and any of these other settings set to?
Nixon I hope you find the settings you like. My strong recommendation is if you do find a happy spot, stop hunting. VR will send you down an endless rabbit-hole of settings. It’s one of the regrets I have from my VR experience. I just never stopped hunting instead of just saying “good enough, let’s fly.”
Well, we all have our STanDards.
I use AV1 codec with “Automatically adjust bit rate” and VR bit rate at 90Mbps (not sure if that even matters in auto mode) and VR frame rate at 90Hz because I use 45 Hz locked in OXTK with SSW in VD doubling that to 90.
This is the absolute best advice anyone can give regarding VR.
Mostly because “flying” airliners is hardly flying. Load your flight plan. Advance throttle. Positive rate, gear up. Engage autopilot. Stare at a screen for 3 hours. Disengage autopilot. Land.
I’d probably do that on a pancake, too.
Oh, I recognize this.
What isn’t being stated here is that I’ve only flown in VR three times since I acquired the headset.
I’ve barely fiddled with settings at all.
Frankly, if the fidelity of the image cannot be made to be clear enough such that I can identify a runway from a distance, then I’m not going to be flying in VR, at all.
The getting violently VR sick is an obvious deal breaker, too.
Trust me, I’m not hunting. I’m still at the lodge planning the hunt!
Agreed. The aspheric / glass lenses of the Crystal are a game changer. NO MORE SCREEN DOOR!
Seriously the best advice hands down.
Find your settings sweetspot, lock them in and leave them alone.
Especially if you are into recording/VR content creation.
Depending on how good and optimized an SU is, I may occasionally bump TAA up by increments of 5. That’s about it, best running and most beautiful VR sim I’ve ever experienced.
Check your latency and make sure is below 90-100ms.
Activate VD overlay to see that.
You can also enable dev mode and remove your headset while keeping it at the same position(like you were wearing it) and check if you’re CPU or GPU limited and take action accordingly…
The trick is the highest refresh rate you can reasonably get, and the smoothest movement you can get while moving your head. Any sort of jittery or laggy behavior will / can bring about the VR Sickness. Start by doing small things, even if you have to just sit in the cockpit on the tarmac for a bit. Start with just a few min. Then stop for a bit. Gradually increase your time in VR, and eventually you will be flying multi hour missions with no problems at all. You have to take baby steps.
When I first started gaming (not VR, just gaming in general) back in the early 90’s there was a first person shooter (new genre at that time) named Descent. It was much like Wolfenstein and Quake, but you were in a ship in a bunch of tunnels. you can twist and go really in any direction. Gave me the absolute worst motion sickness you could imagine. It takes some time for your body to get used to the fact that the stuff around you is moving, and your body is not.
I completed that game and remember it very well! It was fantastic! Thanks for the memories, I’d totally forgotten about that.
The weird thing for me is how my two first VR flights were fine. I felt only the slightest bit of oogieness.
What was bizarre was how this recent third flight was a night/day sort of difference in terms of the VR sickness. That’s why I wondered if the issue was settings within Virtual Desktop since that is what I introduced with the third flight.
Thanks, everybody, for the help and input here, too.
I have always had a fairly strong “VR stomach” and up until recently that thought certainly hasn’t been tested, with me mainly flying tubeliners and having more control over my steed’s movement.
However, since moving more into light aircraft and with realistic turbulence, there are far more “involuntary” movements, which could induce VR sickness. I’ve survived so far, but can certainly see how this might cause issues for newcomer VR flyers.
In short, if you aren’t sure about your resistance to VR sickness, maybe either start with bigger aircraft and/or turn down the turbulence a little.
Wait till you learn about the PIMAX Crystal VR Headset. You think the Oculus is insane in the experience, wait till you use a real VR Hidef headset. It’ll blow your mind.
Yup. It’s only in the last 3-4 months or so that I had bought a Quest 3 and necessary addons, totalling pretty close to what a Crystal Light would have cost me. Oh well, it happens.
Could very well be some settings are slightly different in VD than the way you were hooking it up. For a while I would stop over at my dads house to help him with something, and he had all the graphics turned to ultra and his headset would be a jittery mess. I had to make some changes to his setup to get the buttery smooth movement, but man a few min. in his headset would get me queasy even after being in my headset for a couple hours earlier that day.
So I would check to make sure your refresh rate is higher than 72. My quest 2 has 80 and 90 as an option and I have it set to 80. that should smooth things out considerably. And then work your settings to get it as smooth as you can. Along with getting the best latency through VD that you can. Lastly I would manually change the weather to eliminate turbulence and wind for a while until you get your “VD legs”
The first time I flew in VR it was with the Jenny. I flew for about 20 min. loved EVERY min. of it, called my wife down to fly in VR, had my son and daughter try it in VR, and then went upstairs and tossed my cookies lol.
I nearly spit up my coffee when I read this!
Everyone who didnt try it in VR: You’ll regret every 2D second once you tried it